30 Commits

Author SHA1 Message Date
David Rodenkirchen 4541d3763f Hotfix: Remove Session override 2026-02-24 00:33:40 +01:00
David Rodenkirchen ce45c389ef fix login not working after registration 2026-02-23 23:50:13 +01:00
David Rodenkirchen edf1d70b54 Bump to Version 0.3.5 (Sessioning Rework / Catering UI Improvement) 2026-02-23 21:46:47 +01:00
David Rodenkirchen 8b02390bee Make disabled catering items clearer 2026-02-23 21:46:06 +01:00
David Rodenkirchen b47eefe615 Overhaul Sessioning 2026-02-23 15:15:39 +01:00
tcprod 57c578a44b fix password reset with fallbackpassword (#51)
Fallback-Passwort eingebaut. Inkl. SQL Patch

Co-authored-by: tcprod <tcprod@gmx.degit config --global user.email tcprod@gmx.degit config --global user.email tcprod@gmx.de>
Co-authored-by: David Rodenkirchen <typhus@ezgg-ev.de>
Reviewed-on: #51
Co-authored-by: tcprod <tcprod@noreply.localhost>
Co-committed-by: tcprod <tcprod@noreply.localhost>
2026-02-23 07:05:31 +00:00
Typhus d57f4baedd enable teams to register for tournaments (#53)
Co-authored-by: David Rodenkirchen <davidr.develop@gmail.com>
Reviewed-on: #53
2026-02-22 00:45:11 +00:00
David Rodenkirchen f4db57b2ff Various smaller improvements 2026-02-21 23:39:43 +01:00
David Rodenkirchen d83182dd7b Bugfix: Teams Feature broken if there are no teams in the DB 2026-02-20 08:44:17 +01:00
David Rodenkirchen d7df5161d4 Feature: Inform user that he needs to be logged in to purchase a ticket 2026-02-20 07:16:39 +01:00
David Rodenkirchen d5b677ab68 Rework Team UI 2026-02-20 07:06:16 +01:00
David Rodenkirchen 5b6c5d2076 Deprecation Fix: CursorStyle is deprecated 2026-02-20 07:05:09 +01:00
David Rodenkirchen a390e4bd10 Bugfix: Trying to remove participant from empty tournament leads to crash 2026-02-20 07:04:37 +01:00
David Rodenkirchen 82fc0e87a8 use rio 0.12 2026-02-16 23:23:32 +01:00
Typhus deec60347b Add Teams (#45)
Co-authored-by: David Rodenkirchen <drodenkirchen@linetco.com>
Reviewed-on: #45
2026-02-16 23:22:05 +01:00
David Rodenkirchen 908bee1e7b update event description 2026-02-16 23:22:05 +01:00
David Rodenkirchen 27d1f60e2c Release Version 0.2.2 2026-02-16 23:22:05 +01:00
David Rodenkirchen d238153a22 Fix tournament register button not updating state correctly 2026-02-16 23:22:05 +01:00
Typhus 914dd4eaa8 Add Sponsoring section to navigation (#40)
Co-authored-by: David Rodenkirchen <drodenkirchen@linetco.com>
Reviewed-on: #40
2026-02-16 23:22:05 +01:00
David Rodenkirchen e79118a0f4 bump to version 0.2.1 2026-02-16 23:22:04 +01:00
tcprod 124e1a1a06 fix formatting balance bug in email
fix formatting total balance bug in email
2026-02-16 23:22:01 +01:00
David Rodenkirchen 00019a8c0d Fix bug where users without ticket could register for tournament 2026-02-16 23:21:49 +01:00
David Rodenkirchen 4e0139fef1 Add easteregg 2026-02-16 23:21:30 +01:00
David Rodenkirchen 9e86a7655e upgrade rio to 0.11.2rc6 2026-02-16 23:15:47 +01:00
David Rodenkirchen aa3691a59f Fix bug where users without ticket could register for tournament 2026-02-08 01:26:55 +01:00
David Rodenkirchen f713443c20 Add easteregg 2026-02-04 20:23:57 +01:00
David Rodenkirchen 2f4c3a15b7 bump version to 0.2.0 2026-02-04 00:03:04 +01:00
Typhus 54df84a7da Add Tournaments UI (#32)
Co-authored-by: David Rodenkirchen <drodenkirchen@linetco.com>
Reviewed-on: #32
2026-02-03 23:00:58 +00:00
David Rodenkirchen ff5d715a4e add tournament data model 2026-01-28 20:14:40 +00:00
David Rodenkirchen b505191156 add hover tooltips for seating plan 2025-11-12 23:36:33 +01:00
77 changed files with 3493 additions and 462 deletions
+6 -2
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@@ -8,13 +8,16 @@ This repository contains the code for the EZGG LAN Manager.
### Prerequisites
- Working Installation of MySQL 5 or latest MariaDB Server (`mariadb-server` for Debian-based Linux, `XAMPP` for Windows)
- Working Installation of MariaDB Server (version `10.6.25` or later)
+ MySQL should work too, but there are no guarantees.
- Python 3.9 or higher
- PyCharm or similar IDE (optional)
### Step 1: Preparing Database
To prepare the database, apply the SQL file located in `sql/create_database.sql` to your database server. This is easily accomplished with the MYSQL Workbench, but it can be also done by pipeing the file into the mariadb-server executable.
To prepare the database, apply the SQL file located in `sql/create_database.sql` to your database server. This is easily accomplished with the MYSQL Workbench, but it can be also done by piping the file into the mariadb-server executable.
After creating the database, apply all patches found in `sql/*_patch.sql` in their numeric order.
Optionally, you can now execute the script `create_demo_database_content.py`, found in `src/ezgg_lan_manager/helpers`. Be aware that it can be buggy sometimes, especially if you overwrite existing data.
@@ -43,3 +46,4 @@ FLUSH PRIVILEGES;
```
3. Make sure to **NOT** use the default passwords!
4. Apply the `create_database.sql` when starting the MariaDB container for the first time.
5. Apply the patches (`sql/*_patch.sql`) when starting the MariaDB container for the first time.
+1 -1
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@@ -1 +1 @@
0.1.0
0.3.6
BIN
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+144
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@@ -0,0 +1,144 @@
-- Apply this patch after using create_database.sql to extend the schema to support tournaments from version 0.2.0
-- WARNING: Executing this on a post 0.2.0 database will delete all data related to tournaments !!!
DROP TABLE IF EXISTS `game_titles`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_titles` (
id INT AUTO_INCREMENT PRIMARY KEY,
name VARCHAR(255) NOT NULL,
description TEXT NOT NULL,
web_link VARCHAR(512) NOT NULL,
image_name VARCHAR(255) NOT NULL,
UNIQUE KEY uq_game_title_name (name)
) ENGINE=InnoDB AUTO_INCREMENT=7 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
DROP TABLE IF EXISTS `tournaments`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `tournaments` (
id INT AUTO_INCREMENT PRIMARY KEY,
name VARCHAR(255) NOT NULL,
description TEXT NOT NULL,
game_title_id INT NOT NULL,
format VARCHAR(20) NOT NULL, -- SE_BO1, DE_BO3, ...
start_time DATETIME NOT NULL,
status VARCHAR(20) NOT NULL, -- OPEN, CLOSED, ONGOING, ...
max_participants INT NOT NULL,
created_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
CONSTRAINT fk_tournament_game
FOREIGN KEY (game_title_id)
REFERENCES game_titles(id)
) ENGINE=InnoDB AUTO_INCREMENT=7 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
CREATE INDEX idx_tournaments_game_title
ON tournaments(game_title_id);
DROP TABLE IF EXISTS `tournament_participants`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `tournament_participants` (
id INT AUTO_INCREMENT PRIMARY KEY,
tournament_id INT NOT NULL,
user_id INT NOT NULL,
participant_type VARCHAR(10) NOT NULL DEFAULT 'PLAYER',
seed INT NULL,
joined_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
UNIQUE KEY uq_tournament_user (tournament_id, user_id),
CONSTRAINT fk_tp_tournament
FOREIGN KEY (tournament_id)
REFERENCES tournaments(id)
ON DELETE CASCADE,
CONSTRAINT fk_tp_user
FOREIGN KEY (user_id)
REFERENCES users(user_id)
) ENGINE=InnoDB AUTO_INCREMENT=7 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
CREATE INDEX idx_tp_tournament
ON tournament_participants(tournament_id);
CREATE INDEX idx_tp_user
ON tournament_participants(user_id);
DROP TABLE IF EXISTS `tournament_rounds`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `tournament_rounds` (
id INT AUTO_INCREMENT PRIMARY KEY,
tournament_id INT NOT NULL,
bracket VARCHAR(10) NOT NULL, -- UPPER, LOWER, FINAL
round_index INT NOT NULL,
UNIQUE KEY uq_round (tournament_id, bracket, round_index),
CONSTRAINT fk_round_tournament
FOREIGN KEY (tournament_id)
REFERENCES tournaments(id)
ON DELETE CASCADE
) ENGINE=InnoDB AUTO_INCREMENT=7 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
CREATE INDEX idx_rounds_tournament
ON tournament_rounds(tournament_id);
DROP TABLE IF EXISTS `matches`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `matches` (
id INT AUTO_INCREMENT PRIMARY KEY,
tournament_id INT NOT NULL,
round_id INT NOT NULL,
match_index INT NOT NULL,
status VARCHAR(15) NOT NULL, -- WAITING, PENDING, COMPLETED, ...
best_of INT NOT NULL, -- 1, 3, 5
scheduled_time DATETIME NULL,
completed_at DATETIME NULL,
UNIQUE KEY uq_match (round_id, match_index),
CONSTRAINT fk_match_tournament
FOREIGN KEY (tournament_id)
REFERENCES tournaments(id)
ON DELETE CASCADE,
CONSTRAINT fk_match_round
FOREIGN KEY (round_id)
REFERENCES tournament_rounds(id)
ON DELETE CASCADE
) ENGINE=InnoDB AUTO_INCREMENT=7 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
CREATE INDEX idx_matches_tournament
ON matches(tournament_id);
CREATE INDEX idx_matches_round
ON matches(round_id);
DROP TABLE IF EXISTS `match_participants`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `match_participants` (
match_id INT NOT NULL,
participant_id INT NOT NULL,
score INT NULL,
is_winner TINYINT(1) NULL,
PRIMARY KEY (match_id, participant_id),
CONSTRAINT fk_mp_match
FOREIGN KEY (match_id)
REFERENCES matches(id)
ON DELETE CASCADE,
CONSTRAINT fk_mp_participant
FOREIGN KEY (participant_id)
REFERENCES tournament_participants(id)
) ENGINE=InnoDB AUTO_INCREMENT=7 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
+63
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@@ -0,0 +1,63 @@
-- =====================================================
-- Teams
-- =====================================================
DROP TABLE IF EXISTS `team_members`;
DROP TABLE IF EXISTS `teams`;
-- -----------------------------------------------------
-- Teams table
-- -----------------------------------------------------
CREATE TABLE `teams` (
id INT AUTO_INCREMENT PRIMARY KEY,
name VARCHAR(100) NOT NULL,
abbreviation VARCHAR(10) NOT NULL,
join_password VARCHAR(255) NOT NULL,
created_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
UNIQUE KEY uq_team_name (name),
UNIQUE KEY uq_team_abbr (abbreviation)
) ENGINE=InnoDB
DEFAULT CHARSET=utf8mb4
COLLATE=utf8mb4_unicode_ci;
-- -----------------------------------------------------
-- Team Members (Junction Table)
-- -----------------------------------------------------
CREATE TABLE `team_members` (
team_id INT NOT NULL,
user_id INT NOT NULL,
status ENUM('MEMBER','OFFICER','LEADER')
NOT NULL DEFAULT 'MEMBER',
joined_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
PRIMARY KEY (team_id, user_id),
CONSTRAINT fk_tm_team
FOREIGN KEY (team_id)
REFERENCES teams(id)
ON DELETE CASCADE,
CONSTRAINT fk_tm_user
FOREIGN KEY (user_id)
REFERENCES users(user_id)
ON DELETE CASCADE
) ENGINE=InnoDB
DEFAULT CHARSET=utf8mb4
COLLATE=utf8mb4_unicode_ci;
-- -----------------------------------------------------
-- Indexes
-- -----------------------------------------------------
CREATE INDEX idx_tm_user
ON team_members(user_id);
CREATE INDEX idx_tm_team_status
ON team_members(team_id, status);
+10
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@@ -0,0 +1,10 @@
-- =====================================================
-- Adds type of participant to tournament
-- =====================================================
ALTER TABLE `tournaments` ADD COLUMN `participant_type` ENUM('PLAYER','TEAM') NOT NULL DEFAULT 'PLAYER' AFTER `created_at`;
ALTER TABLE `tournament_participants`
CHANGE COLUMN `user_id` `user_id` INT(11) NULL AFTER `tournament_id`,
ADD COLUMN `team_id` INT(11) NULL AFTER `user_id`,
ADD CONSTRAINT `fk_tp_team` FOREIGN KEY (`team_id`) REFERENCES `teams` (`id`) ON UPDATE RESTRICT ON DELETE RESTRICT;
+5
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@@ -0,0 +1,5 @@
-- Apply this patch after using create_database.sql to extend the schema to support fallback passwords
ALTER TABLE users
ADD COLUMN user_fallback_password VARCHAR(255) DEFAULT NULL
AFTER user_password;
+36 -6
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@@ -1,18 +1,17 @@
import logging
from asyncio import get_event_loop
import sys
from pathlib import Path
from uuid import uuid4
from rio import App, Theme, Color, Font, ComponentPage, Session
from from_root import from_root
from src.ezgg_lan_manager import pages, init_services
from src.ezgg_lan_manager import pages, init_services, LocalDataService
from src.ezgg_lan_manager.helpers.LoggedInGuard import logged_in_guard, not_logged_in_guard, team_guard
from src.ezgg_lan_manager.services.DatabaseService import NoDatabaseConnectionError
from src.ezgg_lan_manager.services.LocalDataService import LocalData
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.UserSession import UserSession
logger = logging.getLogger("EzggLanManager")
@@ -30,14 +29,19 @@ if __name__ == "__main__":
corner_radius_large=0,
font=Font(from_root("src/ezgg_lan_manager/assets/fonts/joystix.otf"))
)
default_attachments = [LocalData()]
default_attachments: list = [LocalData(stored_session_token=None)]
default_attachments.extend(init_services())
lan_info = default_attachments[3].get_lan_info()
async def on_session_start(session: Session) -> None:
# Use this line to fake being any user without having to log in
# session.attach(UserSession(id=uuid4(), user_id=30, is_team_member=True))
await session.set_title(lan_info.name)
session.attach(SessionStorage())
if session[LocalData].stored_session_token:
user_session = session[LocalDataService].verify_token(session[LocalData].stored_session_token)
if user_session is not None:
session.attach(user_session)
async def on_app_start(a: App) -> None:
init_result = await a.default_attachments[4].init_db_pool()
@@ -157,10 +161,36 @@ if __name__ == "__main__":
build=pages.ManageTournamentsPage,
guard=team_guard
),
ComponentPage(
name="AdminNavigationPage",
url_segment="admin",
build=pages.AdminNavigationPage,
guard=team_guard
),
ComponentPage(
name="DbErrorPage",
url_segment="db-error",
build=pages.DbErrorPage,
),
ComponentPage(
name="TournamentDetailsPage",
url_segment="tournament",
build=pages.TournamentDetailsPage,
),
ComponentPage(
name="TournamentRulesPage",
url_segment="tournament-rules",
build=pages.TournamentRulesPage,
),
ComponentPage(
name="Teams",
url_segment="teams",
build=pages.TeamsPage,
),
ComponentPage(
name="ConwaysGameOfLife",
url_segment="conway",
build=pages.ConwayPage,
)
],
theme=theme,
+8 -3
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@@ -10,14 +10,17 @@ from src.ezgg_lan_manager.services.DatabaseService import DatabaseService
from src.ezgg_lan_manager.services.LocalDataService import LocalDataService
from src.ezgg_lan_manager.services.MailingService import MailingService
from src.ezgg_lan_manager.services.NewsService import NewsService
from src.ezgg_lan_manager.services.RefreshService import RefreshService
from src.ezgg_lan_manager.services.ReceiptPrintingService import ReceiptPrintingService
from src.ezgg_lan_manager.services.SeatingService import SeatingService
from src.ezgg_lan_manager.services.TeamService import TeamService
from src.ezgg_lan_manager.services.TicketingService import TicketingService
from src.ezgg_lan_manager.services.TournamentService import TournamentService
from src.ezgg_lan_manager.services.UserService import UserService
from src.ezgg_lan_manager.types import *
# Inits services in the correct order
def init_services() -> tuple[AccountingService, CateringService, ConfigurationService, DatabaseService, MailingService, NewsService, SeatingService, TicketingService, UserService, LocalDataService, ReceiptPrintingService]:
def init_services() -> tuple[AccountingService, CateringService, ConfigurationService, DatabaseService, MailingService, NewsService, SeatingService, TicketingService, UserService, LocalDataService, ReceiptPrintingService, TournamentService, TeamService, RefreshService]:
logging.basicConfig(level=logging.DEBUG)
configuration_service = ConfigurationService(from_root("config.toml"))
db_service = DatabaseService(configuration_service.get_database_configuration())
@@ -30,6 +33,8 @@ def init_services() -> tuple[AccountingService, CateringService, ConfigurationSe
receipt_printing_service = ReceiptPrintingService(seating_service, configuration_service.get_receipt_printing_configuration(), configuration_service.DEV_MODE_ACTIVE)
catering_service = CateringService(db_service, accounting_service, user_service, receipt_printing_service)
local_data_service = LocalDataService()
tournament_service = TournamentService(db_service, user_service)
team_service = TeamService(db_service)
refresh_service = RefreshService()
return accounting_service, catering_service, configuration_service, db_service, mailing_service, news_service, seating_service, ticketing_service, user_service, local_data_service, receipt_printing_service
return accounting_service, catering_service, configuration_service, db_service, mailing_service, news_service, seating_service, ticketing_service, user_service, local_data_service, receipt_printing_service, tournament_service, team_service, refresh_service
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@@ -0,0 +1,36 @@
from rio import Component, Rectangle, Text, Column, Icon, TextStyle, PointerEventListener, PointerEvent
class AdminNavigationCard(Component):
icon_name: str
display_text: str
target_url: str
def on_press(self, _: PointerEvent) -> None:
if self.target_url:
self.session.navigate_to(self.target_url)
def build(self) -> Component:
return PointerEventListener(
Rectangle(
content=Column(
Icon(
self.icon_name,
min_width=3.5,
min_height=3.5,
fill="background",
margin=1
),
Text(self.display_text, style=TextStyle(fill=self.session.theme.background_color), justify="center", margin=1, margin_top=0)
),
cursor="pointer",
stroke_width=0.2,
stroke_color=self.session.theme.background_color,
hover_stroke_width=0.2,
hover_stroke_color=self.session.theme.hud_color,
min_width=10,
min_height=10,
corner_radius=0.2
),
on_press=self.on_press
)
@@ -1,38 +0,0 @@
from asyncio import sleep
from rio import Text, Component, TextStyle
class AnimatedText(Component):
def __post_init__(self) -> None:
self._display_printing: list[bool] = [False]
self.text_comp = Text("")
async def display_text(self, success: bool, text: str, speed: float = 0.06, font_size: float = 0.9) -> None:
if self._display_printing[0]:
return
else:
self._display_printing[0] = True
self.text_comp.text = ""
if success:
self.text_comp.style = TextStyle(
fill=self.session.theme.success_color,
font_size=font_size
)
for c in text:
self.text_comp.text = self.text_comp.text + c
self.text_comp.force_refresh()
await sleep(speed)
else:
self.text_comp.style = TextStyle(
fill=self.session.theme.danger_color,
font_size=font_size
)
for c in text:
self.text_comp.text = self.text_comp.text + c
self.text_comp.force_refresh()
await sleep(speed)
self._display_printing[0] = False
def build(self) -> Component:
return self.text_comp
@@ -1,7 +1,6 @@
from typing import Callable
from rio import Component, Row, Text, TextStyle, Color, Rectangle, CursorStyle
from rio.components.pointer_event_listener import PointerEvent, PointerEventListener
from rio import Component, Row, Text, TextStyle, Color, Rectangle, PointerEventListener
from src.ezgg_lan_manager.types.CateringOrder import CateringOrderStatus, CateringOrder
@@ -41,7 +40,7 @@ class CateringOrderItem(Component):
fill=self.session.theme.primary_color,
hover_fill=self.session.theme.hud_color,
transition_time=0.1,
cursor=CursorStyle.POINTER
cursor="pointer"
),
on_press=lambda _: self.info_modal_cb(self.order),
)
@@ -46,10 +46,10 @@ class CateringSelectionItem(Component):
Text(AccountingService.make_euro_string_from_decimal(self.article_price),
style=TextStyle(fill=self.session.theme.background_color, font_size=0.9)),
IconButton(
icon="material/add",
icon="material/add" if self.is_sensitive else "material/do_not_disturb_on_total_silence",
min_size=2,
color=self.session.theme.success_color,
style="plain-text",
color=self.session.theme.success_color if self.is_sensitive else self.session.theme.danger_color,
style="colored-text",
on_press=lambda: self.on_add_callback(self.article_id),
is_sensitive=self.is_sensitive
),
@@ -1,88 +1,58 @@
from copy import copy, deepcopy
from typing import Optional, Callable
from rio import *
from rio import Component, event, Spacer, Card, Column, Text, TextStyle
from src.ezgg_lan_manager import ConfigurationService, UserService, LocalDataService
from src.ezgg_lan_manager.services.ConfigurationService import ConfigurationService
from src.ezgg_lan_manager.services.UserService import UserService
from src.ezgg_lan_manager.components.DesktopNavigationButton import DesktopNavigationButton
from src.ezgg_lan_manager.components.NavigationSponsorBox import NavigationSponsorBox
from src.ezgg_lan_manager.components.UserInfoAndLoginBox import UserInfoAndLoginBox
from src.ezgg_lan_manager.services.LocalDataService import LocalData
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.User import User
from src.ezgg_lan_manager.types.UserSession import UserSession
class DesktopNavigation(Component):
user: Optional[User] = None
force_login_box_refresh: list[Callable] = []
@event.on_populate
async def async_init(self) -> None:
self.session[SessionStorage].subscribe_to_logged_in_or_out_event(str(self.__class__), self.async_init)
local_data = self.session[LocalData]
if local_data.stored_session_token:
session_ = self.session[LocalDataService].verify_token(local_data.stored_session_token)
if session_:
self.session.detach(SessionStorage)
self.session.attach(session_)
self.user = await self.session[UserService].get_user(session_.user_id)
async def on_populate(self) -> None:
try:
# Hack-around, maybe fix in the future
self.force_login_box_refresh[-1]()
except IndexError:
pass
return
if self.session[SessionStorage].user_id:
self.user = await self.session[UserService].get_user(self.session[SessionStorage].user_id)
else:
self.user = await self.session[UserService].get_user(self.session[UserSession].user_id)
except KeyError:
self.user = None
def build(self) -> Component:
lan_info = self.session[ConfigurationService].get_lan_info()
user_info_and_login_box = UserInfoAndLoginBox()
self.force_login_box_refresh.append(user_info_and_login_box.force_refresh)
user_navigation = [
user_info_and_login_box = UserInfoAndLoginBox(state_changed_cb=self.on_populate)
navigation = [
DesktopNavigationButton("News", "./news"),
Spacer(min_height=1),
Spacer(min_height=0.7),
DesktopNavigationButton(f"Über {lan_info.name} {lan_info.iteration}", "./overview"),
DesktopNavigationButton("Ticket kaufen", "./buy_ticket"),
DesktopNavigationButton("Sitzplan", "./seating"),
DesktopNavigationButton("Catering", "./catering"),
DesktopNavigationButton("Teilnehmer", "./guests"),
DesktopNavigationButton("Teams", "./teams"),
DesktopNavigationButton("Turniere", "./tournaments"),
DesktopNavigationButton("FAQ", "./faq"),
DesktopNavigationButton("Regeln & AGB", "./rules-gtc"),
Spacer(min_height=1),
Spacer(min_height=0.7),
DesktopNavigationButton("Discord", "https://discord.gg/8gTjg34yyH", open_new_tab=True),
DesktopNavigationButton("Die EZ GG e.V.", "https://ezgg-ev.de/about", open_new_tab=True),
DesktopNavigationButton("Kontakt", "./contact"),
DesktopNavigationButton("Impressum & DSGVO", "./imprint"),
Spacer(min_height=1)
Spacer(min_height=0.7)
]
team_navigation = [
Text("Verwaltung", align_x=0.5, margin_top=0.3, style=TextStyle(fill=Color.from_hex("F0EADE"), font_size=1.2)),
Text("Vorsichtig sein!", align_x=0.5, margin_top=0.3, style=TextStyle(fill=self.session.theme.danger_color, font_size=0.6)),
DesktopNavigationButton("News", "./manage-news", is_team_navigation=True),
DesktopNavigationButton("Benutzer", "./manage-users", is_team_navigation=True),
DesktopNavigationButton("Catering", "./manage-catering", is_team_navigation=True),
DesktopNavigationButton("Turniere", "./manage-tournaments", is_team_navigation=True),
Spacer(min_height=1),
Revealer(
header="Normale Navigation",
content=Column(*user_navigation),
header_style=TextStyle(fill=self.session.theme.primary_color, font_size=0.9)
)
] if self.user is not None and self.user.is_team_member else []
nav_to_use = copy(team_navigation) if self.user is not None and self.user.is_team_member else copy(user_navigation)
if self.user is not None and self.user.is_team_member:
navigation.insert(0, DesktopNavigationButton("Adminbereich", "./admin", is_team_navigation=True))
return Card(
Column(
Text(lan_info.name, align_x=0.5, margin_top=0.3, style=TextStyle(fill=self.session.theme.hud_color, font_size=1.9)),
Text(f"Edition {lan_info.iteration}", align_x=0.5, style=TextStyle(fill=self.session.theme.hud_color, font_size=1.2), margin_top=0.3, margin_bottom=2),
user_info_and_login_box,
*nav_to_use,
*navigation,
Text("Unsere Sponsoren", align_x=0.5, style=TextStyle(fill=self.session.theme.hud_color, font_size=0.9), margin_bottom=0.5, margin_top=1),
NavigationSponsorBox(img_name="crackz", url="https://www.crackz.gg/"),
align_y=0
),
color=self.session.theme.neutral_color,
+12 -7
View File
@@ -1,10 +1,13 @@
from rio import Component, TextStyle, Color, TextInput, Button, Text, Rectangle, Column, Row, Spacer, \
EventHandler
import uuid
from rio import Component, TextStyle, Color, TextInput, Button, Text, Rectangle, Column, Row, Spacer, \
EventHandler, Webview
from src.ezgg_lan_manager import RefreshService
from src.ezgg_lan_manager.services.LocalDataService import LocalDataService, LocalData
from src.ezgg_lan_manager.services.UserService import UserService
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.User import User
from src.ezgg_lan_manager.types.UserSession import UserSession
class LoginBox(Component):
@@ -26,11 +29,13 @@ class LoginBox(Component):
self.password_input_is_valid = True
self.login_button_is_loading = False
self.is_account_locked = False
await self.session[SessionStorage].set_user_id_and_team_member_flag(user.user_id, user.is_team_member)
token = self.session[LocalDataService].set_session(self.session[SessionStorage])
user_session = UserSession(id=uuid.uuid4(), user_id=user.user_id, is_team_member=user.is_team_member)
self.session.attach(user_session)
token = self.session[LocalDataService].set_session(user_session)
self.session[LocalData].stored_session_token = token
self.session.attach(self.session[LocalData])
self.status_change_cb()
await self.status_change_cb()
await self.session[RefreshService].trigger_refresh()
else:
self.user_name_input_is_valid = False
self.password_input_is_valid = False
@@ -102,5 +107,5 @@ class LoginBox(Component):
min_width=12,
align_x=0.5,
margin_top=0.3,
margin_bottom=2
margin_bottom=1.5
)
@@ -0,0 +1,23 @@
from from_root import from_root
from rio import Component, Link, Rectangle, Image, Color
class NavigationSponsorBox(Component):
img_name: str
url: str
img_suffix: str = "png"
def build(self) -> Component:
return Link(
content=Rectangle(
content=Image(image=from_root(f"src/ezgg_lan_manager/assets/img/{self.img_name}.{self.img_suffix}"), min_width=10, min_height=10),
stroke_width=0.1,
stroke_color=Color.TRANSPARENT,
hover_stroke_width=0.1,
hover_stroke_color=self.session.theme.secondary_color,
margin=0.6,
cursor="pointer"
),
target_url=self.url,
open_in_new_tab=True
)
+56 -56
View File
@@ -12,7 +12,7 @@ class SeatingPlanLegend(Component):
def build(self) -> Component:
return Column(
Text("Legende", style=TextStyle(fill=self.session.theme.neutral_color), justify="center", margin=1),
Row( # Disabled for upcoming LAN
Row(
Spacer(),
Rectangle(
content=Text("Normaler Platz", style=TextStyle(fill=self.session.theme.neutral_color, font_size=0.7), margin=0.2, justify="center"),
@@ -93,7 +93,7 @@ class SeatingPlan(Component):
return seat if seat else Seat(seat_id="Z99", is_blocked=True, category="LUXUS", user=None)
"""
This seating plan is for the community center "Bottenhorn"
This seating plan is for the community center "Donsbach"
"""
def build(self) -> Component:
grid = Grid()
@@ -153,73 +153,73 @@ class SeatingPlan(Component):
# Block A
grid.add(SeatPixel("A01", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A01")), row=57, column=1, width=5, height=2)
grid.add(SeatPixel("A02", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A02")), row=57, column=6, width=5, height=2)
grid.add(SeatPixel("A03", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A03")), row=57, column=11, width=5, height=2)
grid.add(SeatPixel("A04", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A04")), row=57, column=16, width=5, height=2)
grid.add(SeatPixel("A05", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A05")), row=57, column=21, width=5, height=2)
grid.add(SeatPixel("A01", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A01"), seat_orientation="bottom"), row=57, column=1, width=5, height=2)
grid.add(SeatPixel("A02", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A02"), seat_orientation="bottom"), row=57, column=6, width=5, height=2)
grid.add(SeatPixel("A03", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A03"), seat_orientation="bottom"), row=57, column=11, width=5, height=2)
grid.add(SeatPixel("A04", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A04"), seat_orientation="bottom"), row=57, column=16, width=5, height=2)
grid.add(SeatPixel("A05", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A05"), seat_orientation="bottom"), row=57, column=21, width=5, height=2)
grid.add(SeatPixel("A10", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A10")), row=55, column=1, width=5, height=2)
grid.add(SeatPixel("A11", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A11")), row=55, column=6, width=5, height=2)
grid.add(SeatPixel("A12", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A12")), row=55, column=11, width=5, height=2)
grid.add(SeatPixel("A13", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A13")), row=55, column=16, width=5, height=2)
grid.add(SeatPixel("A14", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A14")), row=55, column=21, width=5, height=2)
grid.add(SeatPixel("A10", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A10"), seat_orientation="top"), row=55, column=1, width=5, height=2)
grid.add(SeatPixel("A11", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A11"), seat_orientation="top"), row=55, column=6, width=5, height=2)
grid.add(SeatPixel("A12", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A12"), seat_orientation="top"), row=55, column=11, width=5, height=2)
grid.add(SeatPixel("A13", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A13"), seat_orientation="top"), row=55, column=16, width=5, height=2)
grid.add(SeatPixel("A14", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("A14"), seat_orientation="top"), row=55, column=21, width=5, height=2)
# Block B
grid.add(SeatPixel("B01", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B01")), row=50, column=1, width=3, height=2)
grid.add(SeatPixel("B02", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B02")), row=50, column=4, width=3, height=2)
grid.add(SeatPixel("B03", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B03")), row=50, column=7, width=3, height=2)
grid.add(SeatPixel("B04", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B04")), row=50, column=10, width=3, height=2)
grid.add(SeatPixel("B05", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B05")), row=50, column=13, width=3, height=2)
grid.add(SeatPixel("B06", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B06")), row=50, column=16, width=3, height=2)
grid.add(SeatPixel("B01", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B01"), seat_orientation="bottom"), row=50, column=1, width=3, height=2)
grid.add(SeatPixel("B02", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B02"), seat_orientation="bottom"), row=50, column=4, width=3, height=2)
grid.add(SeatPixel("B03", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B03"), seat_orientation="bottom"), row=50, column=7, width=3, height=2)
grid.add(SeatPixel("B04", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B04"), seat_orientation="bottom"), row=50, column=10, width=3, height=2)
grid.add(SeatPixel("B05", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B05"), seat_orientation="bottom"), row=50, column=13, width=3, height=2)
grid.add(SeatPixel("B06", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B06"), seat_orientation="bottom"), row=50, column=16, width=3, height=2)
grid.add(SeatPixel("B10", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B10")), row=48, column=1, width=3, height=2)
grid.add(SeatPixel("B11", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B11")), row=48, column=4, width=3, height=2)
grid.add(SeatPixel("B12", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B12")), row=48, column=7, width=3, height=2)
grid.add(SeatPixel("B13", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B13")), row=48, column=10, width=3, height=2)
grid.add(SeatPixel("B14", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B14")), row=48, column=13, width=3, height=2)
grid.add(SeatPixel("B15", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B15")), row=48, column=16, width=3, height=2)
grid.add(SeatPixel("B10", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B10"), seat_orientation="top"), row=48, column=1, width=3, height=2)
grid.add(SeatPixel("B11", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B11"), seat_orientation="top"), row=48, column=4, width=3, height=2)
grid.add(SeatPixel("B12", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B12"), seat_orientation="top"), row=48, column=7, width=3, height=2)
grid.add(SeatPixel("B13", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B13"), seat_orientation="top"), row=48, column=10, width=3, height=2)
grid.add(SeatPixel("B14", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B14"), seat_orientation="top"), row=48, column=13, width=3, height=2)
grid.add(SeatPixel("B15", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("B15"), seat_orientation="top"), row=48, column=16, width=3, height=2)
# Block C
grid.add(SeatPixel("C01", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C01")), row=43, column=1, width=3, height=2)
grid.add(SeatPixel("C02", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C02")), row=43, column=4, width=3, height=2)
grid.add(SeatPixel("C03", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C03")), row=43, column=7, width=3, height=2)
grid.add(SeatPixel("C04", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C04")), row=43, column=10, width=3, height=2)
grid.add(SeatPixel("C05", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C05")), row=43, column=13, width=3, height=2)
grid.add(SeatPixel("C06", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C06")), row=43, column=16, width=3, height=2)
grid.add(SeatPixel("C01", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C01"), seat_orientation="bottom"), row=43, column=1, width=3, height=2)
grid.add(SeatPixel("C02", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C02"), seat_orientation="bottom"), row=43, column=4, width=3, height=2)
grid.add(SeatPixel("C03", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C03"), seat_orientation="bottom"), row=43, column=7, width=3, height=2)
grid.add(SeatPixel("C04", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C04"), seat_orientation="bottom"), row=43, column=10, width=3, height=2)
grid.add(SeatPixel("C05", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C05"), seat_orientation="bottom"), row=43, column=13, width=3, height=2)
grid.add(SeatPixel("C06", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C06"), seat_orientation="bottom"), row=43, column=16, width=3, height=2)
grid.add(SeatPixel("C10", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C10")), row=41, column=1, width=3, height=2)
grid.add(SeatPixel("C11", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C11")), row=41, column=4, width=3, height=2)
grid.add(SeatPixel("C12", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C12")), row=41, column=7, width=3, height=2)
grid.add(SeatPixel("C13", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C13")), row=41, column=10, width=3, height=2)
grid.add(SeatPixel("C14", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C14")), row=41, column=13, width=3, height=2)
grid.add(SeatPixel("C15", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C15")), row=41, column=16, width=3, height=2)
grid.add(SeatPixel("C10", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C10"), seat_orientation="top"), row=41, column=1, width=3, height=2)
grid.add(SeatPixel("C11", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C11"), seat_orientation="top"), row=41, column=4, width=3, height=2)
grid.add(SeatPixel("C12", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C12"), seat_orientation="top"), row=41, column=7, width=3, height=2)
grid.add(SeatPixel("C13", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C13"), seat_orientation="top"), row=41, column=10, width=3, height=2)
grid.add(SeatPixel("C14", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C14"), seat_orientation="top"), row=41, column=13, width=3, height=2)
grid.add(SeatPixel("C15", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("C15"), seat_orientation="top"), row=41, column=16, width=3, height=2)
# Block D
grid.add(SeatPixel("D01", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D01")), row=34, column=1, width=5, height=2)
grid.add(SeatPixel("D02", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D02")), row=34, column=6, width=5, height=2)
grid.add(SeatPixel("D03", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D03")), row=34, column=11, width=5, height=2)
grid.add(SeatPixel("D04", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D04")), row=34, column=16, width=5, height=2)
grid.add(SeatPixel("D05", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D05")), row=34, column=21, width=5, height=2)
grid.add(SeatPixel("D01", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D01"), seat_orientation="bottom"), row=34, column=1, width=5, height=2)
grid.add(SeatPixel("D02", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D02"), seat_orientation="bottom"), row=34, column=6, width=5, height=2)
grid.add(SeatPixel("D03", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D03"), seat_orientation="bottom"), row=34, column=11, width=5, height=2)
grid.add(SeatPixel("D04", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D04"), seat_orientation="bottom"), row=34, column=16, width=5, height=2)
grid.add(SeatPixel("D05", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D05"), seat_orientation="bottom"), row=34, column=21, width=5, height=2)
grid.add(SeatPixel("D10", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D10")), row=32, column=1, width=5, height=2)
grid.add(SeatPixel("D11", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D11")), row=32, column=6, width=5, height=2)
grid.add(SeatPixel("D12", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D12")), row=32, column=11, width=5, height=2)
grid.add(SeatPixel("D13", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D13")), row=32, column=16, width=5, height=2)
grid.add(SeatPixel("D14", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D14")), row=32, column=21, width=5, height=2)
grid.add(SeatPixel("D10", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D10"), seat_orientation="top"), row=32, column=1, width=5, height=2)
grid.add(SeatPixel("D11", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D11"), seat_orientation="top"), row=32, column=6, width=5, height=2)
grid.add(SeatPixel("D12", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D12"), seat_orientation="top"), row=32, column=11, width=5, height=2)
grid.add(SeatPixel("D13", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D13"), seat_orientation="top"), row=32, column=16, width=5, height=2)
grid.add(SeatPixel("D14", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("D14"), seat_orientation="top"), row=32, column=21, width=5, height=2)
# Block E
grid.add(SeatPixel("E01", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E01")), row=27, column=1, width=5, height=2)
grid.add(SeatPixel("E02", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E02")), row=27, column=6, width=5, height=2)
grid.add(SeatPixel("E03", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E03")), row=27, column=11, width=5, height=2)
grid.add(SeatPixel("E04", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E04")), row=27, column=16, width=5, height=2)
grid.add(SeatPixel("E05", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E05")), row=27, column=21, width=5, height=2)
grid.add(SeatPixel("E01", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E01"), seat_orientation="bottom"), row=27, column=1, width=5, height=2)
grid.add(SeatPixel("E02", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E02"), seat_orientation="bottom"), row=27, column=6, width=5, height=2)
grid.add(SeatPixel("E03", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E03"), seat_orientation="bottom"), row=27, column=11, width=5, height=2)
grid.add(SeatPixel("E04", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E04"), seat_orientation="bottom"), row=27, column=16, width=5, height=2)
grid.add(SeatPixel("E05", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E05"), seat_orientation="bottom"), row=27, column=21, width=5, height=2)
grid.add(SeatPixel("E10", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E10")), row=25, column=1, width=5, height=2)
grid.add(SeatPixel("E11", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E11")), row=25, column=6, width=5, height=2)
grid.add(SeatPixel("E12", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E12")), row=25, column=11, width=5, height=2)
grid.add(SeatPixel("E13", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E13")), row=25, column=16, width=5, height=2)
grid.add(SeatPixel("E14", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E14")), row=25, column=21, width=5, height=2)
grid.add(SeatPixel("E10", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E10"), seat_orientation="top"), row=25, column=1, width=5, height=2)
grid.add(SeatPixel("E11", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E11"), seat_orientation="top"), row=25, column=6, width=5, height=2)
grid.add(SeatPixel("E12", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E12"), seat_orientation="top"), row=25, column=11, width=5, height=2)
grid.add(SeatPixel("E13", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E13"), seat_orientation="top"), row=25, column=16, width=5, height=2)
grid.add(SeatPixel("E14", on_press_cb=self.seat_clicked_cb, seat=self.get_seat("E14"), seat_orientation="top"), row=25, column=21, width=5, height=2)
# Stage
grid.add(PointerEventListener(
@@ -1,11 +1,10 @@
from decimal import Decimal
from functools import partial
from typing import Optional, Callable
from rio import Component, Column, Text, TextStyle, Button, Spacer, event
from src.ezgg_lan_manager import TicketingService
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.UserSession import UserSession
class SeatingPlanInfoBox(Component):
@@ -22,11 +21,14 @@ class SeatingPlanInfoBox(Component):
@event.on_populate
async def check_ticket(self) -> None:
if self.session[SessionStorage].user_id:
user_ticket = await self.session[TicketingService].get_user_ticket(self.session[SessionStorage].user_id)
try:
user_id = self.session[UserSession].user_id
user_ticket = await self.session[TicketingService].get_user_ticket(user_id)
self.has_user_ticket = not (user_ticket is None)
self.booking_button_text = "Buchen" if self.has_user_ticket else "Ticket kaufen"
self.force_refresh()
except KeyError:
return
async def purchase_clicked(self):
if self.has_user_ticket:
@@ -35,6 +37,11 @@ class SeatingPlanInfoBox(Component):
self.session.navigate_to("./buy_ticket")
def build(self) -> Component:
try:
user_id = self.session[UserSession].user_id
except KeyError:
user_id = None
if self.override_text:
return Column(Text(self.override_text, margin=1,
style=TextStyle(fill=self.session.theme.neutral_color, font_size=1.4), overflow="wrap",
@@ -75,7 +82,7 @@ class SeatingPlanInfoBox(Component):
grow_y=False,
is_sensitive=not self.is_booking_blocked,
on_press=self.purchase_clicked
) if self.session[SessionStorage].user_id else Text(f"Du musst eingeloggt sein um einen Sitzplatz zu buchen",
) if user_id is not None else Text(f"Du musst eingeloggt sein um einen Sitzplatz zu buchen",
margin=1,
style=TextStyle(fill=self.session.theme.neutral_color),
overflow="wrap", justify="center"),
@@ -1,30 +1,33 @@
from functools import partial
from rio import Component, Text, Icon, TextStyle, Rectangle, Spacer, Color, PointerEventListener, Column, Row
from typing import Optional, Callable
from rio import Component, Text, Icon, TextStyle, Rectangle, Spacer, Color, PointerEventListener, Column, Row, PointerEvent, Tooltip
from typing import Optional, Callable, Literal
from src.ezgg_lan_manager.types.Seat import Seat
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.UserSession import UserSession
class SeatPixel(Component):
seat_id: str
on_press_cb: Callable
seat: Seat
seat_orientation: Literal["top", "bottom"]
def determine_color(self) -> Color:
if self.seat.user is not None and self.seat.user.user_id == self.session[SessionStorage].user_id:
try:
user_id = self.session[UserSession].user_id
except KeyError:
user_id = None
if self.seat.user is not None and self.seat.user.user_id == user_id:
return Color.from_hex("800080")
elif self.seat.is_blocked or self.seat.user is not None:
return self.session.theme.danger_color
return self.session.theme.success_color
def build(self) -> Component:
return PointerEventListener(
content=Rectangle(
content=Row(
Text(f"{self.seat_id}", style=TextStyle(fill=self.session.theme.primary_color, font_size=0.9), align_x=0.5, selectable=False)
),
text = Text(f"{self.seat_id}", style=TextStyle(fill=self.session.theme.primary_color, font_size=0.9), align_x=0.5, selectable=False)
rec = Rectangle(
content=Row(text),
min_width=1,
min_height=1,
fill=self.determine_color(),
@@ -36,10 +39,24 @@ class SeatPixel(Component):
hover_fill=self.session.theme.hud_color,
transition_time=0.4,
ripple=True
),
on_press=partial(self.on_press_cb, self.seat_id)
)
if self.seat.user or self.seat.is_blocked:
return PointerEventListener(
content=Tooltip(
anchor=rec,
tip=self.seat.user.user_name if self.seat.user else "Gesperrt",
position=self.seat_orientation,
),
on_press=partial(self.on_press_cb, self.seat_id),
)
else:
return PointerEventListener(
content=rec,
on_press=partial(self.on_press_cb, self.seat_id),
)
class TextPixel(Component):
text: Optional[str] = None
icon_name: Optional[str] = None
@@ -66,6 +83,7 @@ class TextPixel(Component):
ripple=True
)
class WallPixel(Component):
def build(self) -> Component:
return Rectangle(
@@ -76,6 +94,7 @@ class WallPixel(Component):
grow_y=True,
)
class DebugPixel(Component):
def build(self) -> Component:
return Rectangle(
@@ -91,6 +110,7 @@ class DebugPixel(Component):
transition_time=0.1
)
class InvisiblePixel(Component):
def build(self) -> Component:
return Rectangle(
@@ -1,15 +1,15 @@
from asyncio import sleep, create_task
from decimal import Decimal
from typing import Optional
import rio
from rio import Component, Column, Text, TextStyle, Button, Row, ScrollContainer, Spacer, Popup, Table, event
from rio import Component, Column, Text, TextStyle, Button, Row, ScrollContainer, Spacer, Popup, Table, event, Card
from src.ezgg_lan_manager.components.CateringCartItem import CateringCartItem
from src.ezgg_lan_manager.components.CateringOrderItem import CateringOrderItem
from src.ezgg_lan_manager.services.AccountingService import AccountingService
from src.ezgg_lan_manager.services.CateringService import CateringService, CateringError, CateringErrorType
from src.ezgg_lan_manager.types.CateringOrder import CateringOrder, CateringMenuItemsWithAmount
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.UserSession import UserSession
POPUP_CLOSE_TIMEOUT_SECONDS = 3
@@ -23,16 +23,21 @@ class ShoppingCartAndOrders(Component):
@event.periodic(5)
async def periodic_refresh_of_orders(self) -> None:
if not self.show_cart and not self.popup_is_shown:
self.orders = await self.session[CateringService].get_orders_for_user(self.session[SessionStorage].user_id)
user_id = self._get_user_id()
if not self.show_cart and not self.popup_is_shown and user_id is not None:
self.orders = await self.session[CateringService].get_orders_for_user(user_id)
async def switch(self) -> None:
self.show_cart = not self.show_cart
self.orders = await self.session[CateringService].get_orders_for_user(self.session[SessionStorage].user_id)
user_id = self._get_user_id()
if user_id is not None:
self.orders = await self.session[CateringService].get_orders_for_user(user_id)
async def on_remove_item(self, list_id: int) -> None:
catering_service = self.session[CateringService]
user_id = self.session[SessionStorage].user_id
user_id = self._get_user_id()
if user_id is None:
return
cart = catering_service.get_cart(user_id)
try:
cart.pop(list_id)
@@ -42,13 +47,16 @@ class ShoppingCartAndOrders(Component):
self.force_refresh()
async def on_empty_cart_pressed(self) -> None:
self.session[CateringService].save_cart(self.session[SessionStorage].user_id, [])
user_id = self._get_user_id()
if user_id is None:
return
self.session[CateringService].save_cart(user_id, [])
self.force_refresh()
async def on_add_item(self, article_id: int) -> None:
catering_service = self.session[CateringService]
user_id = self.session[SessionStorage].user_id
if not user_id:
user_id = self._get_user_id()
if user_id is None:
return
cart = catering_service.get_cart(user_id)
item_to_add = await catering_service.get_menu_item_by_id(article_id)
@@ -69,7 +77,9 @@ class ShoppingCartAndOrders(Component):
self.order_button_loading = True
self.force_refresh()
user_id = self.session[SessionStorage].user_id
user_id = self._get_user_id()
if user_id is None:
return
cart = self.session[CateringService].get_cart(user_id)
show_popup_task = None
if len(cart) < 1:
@@ -91,13 +101,13 @@ class ShoppingCartAndOrders(Component):
else:
show_popup_task = create_task(self.show_popup("Unbekannter Fehler", True))
else:
self.session[CateringService].save_cart(self.session[SessionStorage].user_id, [])
self.session[CateringService].save_cart(user_id, [])
self.order_button_loading = False
if not show_popup_task:
show_popup_task = create_task(self.show_popup("Bestellung erfolgreich aufgegeben!", False))
async def _create_order_info_modal(self, order: CateringOrder) -> None:
def build_dialog_content() -> rio.Component:
def build_dialog_content() -> Component:
# @todo: rio 0.10.8 did not have the ability to align the columns, check back in a future version
table = Table(
{
@@ -107,9 +117,9 @@ class ShoppingCartAndOrders(Component):
},
show_row_numbers=False
)
return rio.Card(
rio.Column(
rio.Text(
return Card(
Column(
Text(
f"Deine Bestellung ({order.order_id})",
align_x=0.5,
margin_bottom=0.5
@@ -134,10 +144,16 @@ class ShoppingCartAndOrders(Component):
)
await dialog.wait_for_close()
def build(self) -> rio.Component:
user_id = self.session[SessionStorage].user_id
def _get_user_id(self) -> Optional[int]:
try:
return self.session[UserSession].user_id
except KeyError:
return None
def build(self) -> Component:
user_id = self._get_user_id()
catering_service = self.session[CateringService]
cart = catering_service.get_cart(user_id)
cart = catering_service.get_cart(user_id) if user_id is not None else []
if self.show_cart:
cart_container = ScrollContainer(
content=Column(
@@ -155,7 +171,6 @@ class ShoppingCartAndOrders(Component):
margin=1
)
return Column(
cart_container,
Popup(
anchor=cart_container,
content=Text(self.popup_message, style=TextStyle(fill=self.session.theme.danger_color if self.popup_is_error else self.session.theme.success_color), overflow="wrap", margin=2, justify="center", min_width=20),
@@ -0,0 +1,44 @@
from functools import partial
from typing import Callable, Optional, Literal
from rio import Component, Revealer, TextStyle, Column, Row, Tooltip, Icon, Spacer, Text, Button
from src.ezgg_lan_manager.types.Team import TeamStatus, Team
from src.ezgg_lan_manager.types.User import User
class TeamRevealer(Component):
user: Optional[User]
team: Team
mode: Literal["join", "leave", "display"]
on_button_pressed: Callable
def build(self) -> Component:
return Revealer(
header=self.team.name,
header_style=TextStyle(
fill=self.session.theme.background_color,
font_size=1
),
content=Column(
*[Row(
Tooltip(
anchor=Icon("material/star" if self.team.members[member] == TeamStatus.LEADER else "material/stat_1", fill=self.session.theme.hud_color),
tip="Leiter" if self.team.members[member] == TeamStatus.LEADER else "Mitglied", position="top"),
Text(member.user_name, style=TextStyle(fill=self.session.theme.background_color, font_size=1), margin_left=0.5),
Spacer(grow_y=False))
for member in self.team.members
],
Row(Button(
content=f"{self.team.name} beitreten" if self.mode == "join" else f"{self.team.name} verlassen",
shape="rectangle",
style="major",
color="hud",
on_press=partial(self.on_button_pressed, self.team),
), margin_top=1, margin_bottom=1),
margin_right=1,
margin_left=1
),
margin_left=1,
margin_right=1,
)
@@ -0,0 +1,222 @@
import logging
from typing import Optional, Callable
from rio import Component, Text, Spacer, Rectangle, Column, TextStyle, Row, Button, TextInput, ThemeContextSwitcher
from src.ezgg_lan_manager.services.TeamService import TeamService, NotMemberError, TeamLeadRemovalError, AlreadyMemberError, NameNotAllowedError, TeamNameTooLongError, \
TeamAbbrInvalidError, TeamNameAlreadyTaken
from src.ezgg_lan_manager.types.Team import Team
from src.ezgg_lan_manager.types.User import User
logger = logging.getLogger(__name__.split(".")[-1])
class ErrorBox(Component):
error_message: str
cancel: Callable
def build(self) -> Component:
return Rectangle(
content=Column(
Text(self.error_message, style=TextStyle(fill=self.session.theme.background_color), margin_bottom=1.5),
Row(
Button(
content="Ok",
shape="rectangle",
style="major",
color="hud",
on_press=self.cancel,
)
),
margin=1
),
fill=self.session.theme.primary_color
)
class TeamsDialogJoinHandler(Component):
is_active: bool
cancel: Callable
user: Optional[User] = None
team: Optional[Team] = None
error_message: Optional[str] = None
password: str = ""
async def join(self) -> None:
if self.user is None or self.team is None:
return
if self.password != self.team.join_password:
self.error_message = "Falsches Passwort!"
return
try:
await self.session[TeamService].add_member_to_team(self.team, self.user)
except AlreadyMemberError:
self.error_message = "Du bist bereits Mitglied dieses Teams"
else:
await self.cancel_with_reset()
async def cancel_with_reset(self) -> None:
await self.cancel()
self.error_message = None
self.password = ""
def build(self) -> Component:
if not self.is_active or self.user is None or self.team is None:
return Spacer()
if self.error_message is not None:
return ErrorBox(error_message=self.error_message, cancel=self.cancel_with_reset)
return Rectangle(
content=Column(
Text(f"Team {self.team.name} beitreten", style=TextStyle(fill=self.session.theme.background_color), margin_bottom=1, justify="center"),
ThemeContextSwitcher(content=TextInput(text=self.bind().password, label="Beitrittspasswort", margin_bottom=1), color="secondary"),
Row(
Button(
content="Abbrechen",
shape="rectangle",
style="major",
color=self.session.theme.danger_color,
on_press=self.cancel_with_reset,
),
Button(
content="Beitreten",
shape="rectangle",
style="major",
color=self.session.theme.success_color,
on_press=self.join,
),
spacing=1
),
margin=1
),
fill=self.session.theme.primary_color
)
class TeamsDialogLeaveHandler(Component):
is_active: bool
cancel: Callable
user: Optional[User] = None
team: Optional[Team] = None
error_message: Optional[str] = None
async def leave(self) -> None:
if self.user is not None and self.team is not None:
try:
await self.session[TeamService].remove_member_from_team(self.team, self.user)
except NotMemberError:
self.error_message = "Du bist kein Mitglied in diesem Team"
except TeamLeadRemovalError:
self.error_message = "Als Teamleiter kannst du das Team nicht verlassen"
else:
await self.cancel_with_reset()
async def cancel_with_reset(self) -> None:
await self.cancel()
self.error_message = None
def build(self) -> Component:
if not self.is_active or self.user is None or self.team is None:
return Spacer()
if self.error_message is not None:
return ErrorBox(error_message=self.error_message, cancel=self.cancel_with_reset)
return Rectangle(
content=Column(
Text(f"Team {self.team.name} wirklich verlassen?", style=TextStyle(fill=self.session.theme.background_color), margin_bottom=1.5, justify="center"),
Row(
Button(
content="Nein",
shape="rectangle",
style="major",
color=self.session.theme.danger_color,
on_press=self.cancel_with_reset,
),
Button(
content="Ja",
shape="rectangle",
style="major",
color=self.session.theme.success_color,
on_press=self.leave,
),
spacing=1
),
margin=1
),
fill=self.session.theme.primary_color
)
class TeamsDialogCreateHandler(Component):
is_active: bool
cancel: Callable
user: Optional[User] = None
error_message: Optional[str] = None
team_name: str = ""
team_abbr: str = ""
team_join_password: str = ""
async def cancel_with_reset(self) -> None:
await self.cancel()
self.error_message = None
self.team_name, self.team_abbr, self.team_join_password = "", "", ""
async def create(self) -> None:
if self.user is None:
return
if not self.team_name or not self.team_abbr or not self.team_join_password:
self.error_message = "Angaben unvollständig"
return
try:
await self.session[TeamService].create_team(self.team_name, self.team_abbr, self.team_join_password, self.user)
except NameNotAllowedError as e:
self.error_message = f"Angaben ungültig. Darf kein '{e.disallowed_char}' enthalten."
except TeamNameTooLongError:
self.error_message = f"Name zu lang. Maximal {TeamService.MAX_TEAM_NAME_LENGTH} Zeichen."
except TeamAbbrInvalidError:
self.error_message = f"Name zu lang. Maximal {TeamService.MAX_TEAM_ABBR_LENGTH} Zeichen."
except TeamNameAlreadyTaken:
self.error_message = "Ein Team mit diesem Namen existiert bereits."
else:
await self.cancel_with_reset()
def build(self) -> Component:
if not self.is_active or self.user is None:
return Spacer()
if self.error_message is not None:
return ErrorBox(error_message=self.error_message, cancel=self.cancel_with_reset)
return Rectangle(
content=Column(
Text(f"Team gründen", style=TextStyle(fill=self.session.theme.background_color), margin_bottom=1.5, justify="center"),
ThemeContextSwitcher(content=TextInput(text=self.bind().team_name, label="Team Name", margin_bottom=1), color="secondary"),
ThemeContextSwitcher(content=TextInput(text=self.bind().team_abbr, label="Team Abkürzung", margin_bottom=1), color="secondary"),
ThemeContextSwitcher(content=TextInput(text=self.bind().team_join_password, label="Beitrittspasswort", margin_bottom=1), color="secondary"),
Row(
Button(
content="Abbrechen",
shape="rectangle",
style="major",
color=self.session.theme.danger_color,
on_press=self.cancel_with_reset,
),
Button(
content="Gründen",
shape="rectangle",
style="major",
color=self.session.theme.success_color,
on_press=self.create,
),
spacing=1
),
margin=1
),
fill=self.session.theme.primary_color
)
@@ -2,7 +2,6 @@ from functools import partial
from typing import Callable, Optional
from decimal import Decimal
import rio
from rio import Component, Card, Column, Text, Row, Button, TextStyle, ProgressBar, event, Spacer
from src.ezgg_lan_manager import TicketingService
@@ -22,10 +21,10 @@ class TicketBuyCard(Component):
available_tickets: int = 0
@event.on_populate
async def async_init(self) -> None:
async def on_populate(self) -> None:
self.available_tickets = await self.session[TicketingService].get_available_tickets_for_category(self.category)
def build(self) -> rio.Component:
def build(self) -> Component:
ticket_description_style = TextStyle(
fill=self.session.theme.neutral_color,
font_size=1.2,
@@ -0,0 +1,35 @@
from typing import Optional
from rio import Component, Row, Text, TextStyle, Color
class TournamentDetailsInfoRow(Component):
key: str
value: str
key_color: Optional[Color] = None
value_color: Optional[Color] = None
def build(self) -> Component:
return Row(
Text(
text=self.key,
style=TextStyle(
fill=self.key_color if self.key_color is not None else self.session.theme.background_color,
font_size=1
),
margin_bottom=0.5,
align_x=0
),
Text(
text=self.value,
style=TextStyle(
fill=self.value_color if self.value_color is not None else self.session.theme.background_color,
font_size=1
),
margin_bottom=0.5,
align_x=1
),
margin_left=4,
margin_right=4
)
@@ -0,0 +1,60 @@
from typing import Literal, Callable
from rio import Component, PointerEventListener, Rectangle, Image, Text, Tooltip, TextStyle, Color, Icon, Row, PointerEvent
from from_root import from_root
from src.ezgg_lan_manager.types.TournamentBase import TournamentStatus
class TournamentPageRow(Component):
tournament_id: int
tournament_name: str
game_image_name: str
current_participants: int
max_participants: int
tournament_status: TournamentStatus
clicked_cb: Callable
def handle_click(self, _: PointerEvent) -> None:
self.clicked_cb(self.tournament_id)
def determine_tournament_status_icon_color_and_text(self) -> tuple[str, Literal["success", "warning", "danger"], str]:
if self.tournament_status == TournamentStatus.OPEN:
return "material/lock_open", "success", "Anmeldung geöffnet"
elif self.tournament_status == TournamentStatus.CLOSED:
return "material/lock", "danger", "Anmeldung geschlossen"
elif self.tournament_status == TournamentStatus.ONGOING:
return "material/autoplay", "warning", "Turnier läuft"
elif self.tournament_status == TournamentStatus.COMPLETED:
return "material/check_circle", "success", "Turnier beendet"
elif self.tournament_status == TournamentStatus.CANCELED:
return "material/cancel", "danger", "Turnier abgesagt"
elif self.tournament_status == TournamentStatus.INVITE_ONLY:
return "material/person_cancel", "warning", "Teilnahme nur per Einladung"
else:
raise RuntimeError(f"Unknown tournament status: {str(self.tournament_status)}")
def build(self) -> Component:
icon_name, color, text = self.determine_tournament_status_icon_color_and_text()
return PointerEventListener(
content=Rectangle(
content=Row(
Image(image=from_root(f"src/ezgg_lan_manager/assets/img/games/{self.game_image_name}")),
Text(self.tournament_name, style=TextStyle(fill=self.session.theme.background_color, font_size=1)),
Text(f"{self.current_participants}/{self.max_participants}", style=TextStyle(fill=self.session.theme.background_color, font_size=1), justify="right", margin_right=0.5),
Tooltip(anchor=Icon(icon_name, min_width=1, min_height=1, fill=color), position="top",
tip=Text(text, style=TextStyle(fill=self.session.theme.background_color, font_size=0.7))),
proportions=[1, 4, 1, 1],
margin=.5
),
fill=self.session.theme.hud_color,
margin=1,
margin_bottom=0,
stroke_color=Color.TRANSPARENT,
stroke_width=0.2,
hover_stroke_color=self.session.theme.background_color,
cursor="pointer"
),
on_press=self.handle_click
)
@@ -9,8 +9,8 @@ from rio import Component, Column, Button, Color, TextStyle, Text, TextInput, Ro
from src.ezgg_lan_manager.services.UserService import UserService, NameNotAllowedError
from src.ezgg_lan_manager.services.ConfigurationService import ConfigurationService
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.User import User
from src.ezgg_lan_manager.types.UserSession import UserSession
class UserEditForm(Component):
@@ -35,7 +35,12 @@ class UserEditForm(Component):
async def on_populate(self) -> None:
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Profil bearbeiten")
if self.is_own_profile:
self.user = await self.session[UserService].get_user(self.session[SessionStorage].user_id)
try:
user_id = self.session[UserSession].user_id
except KeyError:
self.session.navigate_to("/")
else:
self.user = await self.session[UserService].get_user(user_id)
self.profile_picture = await self.session[UserService].get_profile_picture(self.user.user_id)
else:
self.profile_picture = await self.session[UserService].get_profile_picture(self.user.user_id)
@@ -1,15 +1,18 @@
import logging
from typing import Callable
from rio import Component
from src.ezgg_lan_manager.components.LoginBox import LoginBox
from src.ezgg_lan_manager.components.UserInfoBox import UserInfoBox
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.UserSession import UserSession
logger = logging.getLogger(__name__.split(".")[-1])
class UserInfoAndLoginBox(Component):
state_changed_cb: Callable
def build(self) -> Component:
if self.session[SessionStorage].user_id is None:
return LoginBox(status_change_cb=self.force_refresh)
else:
return UserInfoBox(status_change_cb=self.force_refresh)
try:
user_id = self.session[UserSession].user_id
return UserInfoBox(status_change_cb=self.state_changed_cb, user_id=user_id)
except KeyError:
return LoginBox(status_change_cb=self.state_changed_cb)
+11 -14
View File
@@ -6,6 +6,7 @@ from rio import Component, TextStyle, Color, Button, Text, Rectangle, Column, Ro
from src.ezgg_lan_manager.components.UserInfoBoxButton import UserInfoBoxButton
from src.ezgg_lan_manager.services.LocalDataService import LocalData, LocalDataService
from src.ezgg_lan_manager.services.RefreshService import RefreshService
from src.ezgg_lan_manager.services.UserService import UserService
from src.ezgg_lan_manager.services.AccountingService import AccountingService
from src.ezgg_lan_manager.services.TicketingService import TicketingService
@@ -13,7 +14,7 @@ from src.ezgg_lan_manager.services.SeatingService import SeatingService
from src.ezgg_lan_manager.types.Seat import Seat
from src.ezgg_lan_manager.types.Ticket import Ticket
from src.ezgg_lan_manager.types.User import User
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.UserSession import UserSession
class StatusButton(Component):
@@ -41,6 +42,7 @@ class StatusButton(Component):
class UserInfoBox(Component):
user_id: int
status_change_cb: EventHandler = None
TEXT_STYLE = TextStyle(fill=Color.from_hex("02dac5"), font_size=0.9)
user: Optional[User] = None
@@ -53,31 +55,26 @@ class UserInfoBox(Component):
return choice(["Guten Tacho", "Tuten Gag", "Servus", "Moinjour", "Hallöchen", "Heyho", "Moinsen"])
async def logout(self) -> None:
await self.session[SessionStorage].clear()
self.session.detach(UserSession)
self.user = None
self.session[LocalDataService].del_session(self.session[LocalData].stored_session_token)
self.session[LocalData].stored_session_token = None
self.session.attach(self.session[LocalData])
self.status_change_cb()
self.session.navigate_to("/")
await self.status_change_cb()
await self.session[RefreshService].trigger_refresh()
@event.on_populate
async def async_init(self) -> None:
if self.session[SessionStorage].user_id:
self.user = await self.session[UserService].get_user(self.session[SessionStorage].user_id)
self.user = await self.session[UserService].get_user(self.user_id)
self.user_balance = await self.session[AccountingService].get_balance(self.user.user_id)
self.user_ticket = await self.session[TicketingService].get_user_ticket(self.user.user_id)
self.user_seat = await self.session[SeatingService].get_user_seat(self.user.user_id)
self.session[AccountingService].add_update_hook(self.update)
async def update(self) -> None:
if not self.user:
self.user = await self.session[UserService].get_user(self.session[SessionStorage].user_id)
if not self.user:
return
self.user_balance = await self.session[AccountingService].get_balance(self.user.user_id)
self.user_ticket = await self.session[TicketingService].get_user_ticket(self.user.user_id)
self.user_seat = await self.session[SeatingService].get_user_seat(self.user.user_id)
self.user_balance = await self.session[AccountingService].get_balance(self.user_id)
self.user_ticket = await self.session[TicketingService].get_user_ticket(self.user_id)
self.user_seat = await self.session[SeatingService].get_user_seat(self.user_id)
def build(self) -> Component:
if not self.user:
@@ -117,5 +114,5 @@ class UserInfoBox(Component):
min_width=12,
align_x=0.5,
margin_top=0.3,
margin_bottom=2
margin_bottom=1.5
)
+16 -6
View File
@@ -3,22 +3,32 @@ from typing import Optional
from rio import URL, GuardEvent
from src.ezgg_lan_manager.services.UserService import UserService
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.UserSession import UserSession
# Guards pages against access from users that are NOT logged in
def logged_in_guard(event: GuardEvent) -> Optional[URL]:
if event.session[SessionStorage].user_id is None:
try:
_ = event.session[UserSession].user_id
return None
except KeyError:
return URL("./")
# Guards pages against access from users that ARE logged in
def not_logged_in_guard(event: GuardEvent) -> Optional[URL]:
if event.session[SessionStorage].user_id is not None:
try:
_ = event.session[UserSession].user_id
return URL("./")
except KeyError:
return None
# Guards pages against access from users that are NOT logged in and NOT team members
def team_guard(event: GuardEvent) -> Optional[URL]:
user_id = event.session[SessionStorage].user_id
is_team_member = event.session[SessionStorage].is_team_member
if user_id is None or not is_team_member:
try:
user_id = event.session[UserSession].user_id
is_team_member = event.session[UserSession].is_team_member
if user_id and is_team_member:
return None
return URL("./")
except KeyError:
return URL("./")
+9 -5
View File
@@ -1,14 +1,13 @@
from decimal import Decimal
from functools import partial
from typing import Optional
from rio import Column, Component, event, Text, TextStyle, Button, Color, Revealer, Row, ProgressCircle, Link
from src.ezgg_lan_manager import ConfigurationService, UserService, AccountingService
from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBox
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.Transaction import Transaction
from src.ezgg_lan_manager.types.User import User
from src.ezgg_lan_manager.types.UserSession import UserSession
class AccountPage(Component):
@@ -21,9 +20,14 @@ class AccountPage(Component):
@event.on_populate
async def on_populate(self) -> None:
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Guthabenkonto")
self.user = await self.session[UserService].get_user(self.session[SessionStorage].user_id)
self.balance = await self.session[AccountingService].get_balance(self.user.user_id)
self.transaction_history = await self.session[AccountingService].get_transaction_history(self.user.user_id)
try:
user_id = self.session[UserSession].user_id
except KeyError:
pass
else:
self.user = await self.session[UserService].get_user(user_id)
self.balance = await self.session[AccountingService].get_balance(user_id)
self.transaction_history = await self.session[AccountingService].get_transaction_history(user_id)
async def _on_banking_info_press(self) -> None:
self.banking_info_revealer_open = not self.banking_info_revealer_open
@@ -0,0 +1,44 @@
from rio import Column, Component, event, Text, TextStyle, Row
from src.ezgg_lan_manager.components.AdminNavigationCard import AdminNavigationCard
from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBox
from src.ezgg_lan_manager.services.ConfigurationService import ConfigurationService
class AdminNavigationPage(Component):
@event.on_populate
async def on_populate(self) -> None:
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Admin")
def build(self) -> Component:
return Column(
MainViewContentBox(
Text(
text="Admin",
style=TextStyle(
fill=self.session.theme.background_color,
font_size=1.2
),
margin_top=2,
margin_bottom=2,
align_x=0.5
)
),
MainViewContentBox(
Column(
Row(
AdminNavigationCard(icon_name="material/supervised_user_circle", display_text="Nutzer", target_url="manage-users"),
AdminNavigationCard(icon_name="material/fastfood", display_text="Catering", target_url="manage-catering"),
spacing=1
),
Row(
AdminNavigationCard(icon_name="material/text_ad", display_text="News", target_url="manage-news"),
AdminNavigationCard(icon_name="material/trophy", display_text="Turniere", target_url="manage-tournaments"),
spacing=1
),
margin=1,
spacing=1
)
),
align_y=0
)
+10 -2
View File
@@ -2,7 +2,7 @@ from __future__ import annotations
from typing import * # type: ignore
from rio import Component, event, Spacer, Card, Container, Column, Row, TextStyle, Color, Text, PageView, Button
from rio import Component, event, Spacer, Card, Container, Column, Row, TextStyle, Color, Text, PageView, Button, Link
from src.ezgg_lan_manager import ConfigurationService, DatabaseService
from src.ezgg_lan_manager.components.DesktopNavigation import DesktopNavigation
@@ -58,7 +58,15 @@ class BasePage(Component):
Row(
Spacer(grow_x=True, grow_y=False),
Card(
content=Text(f"EZGG LAN Manager Version {self.session[ConfigurationService].APP_VERSION} © EZ GG e.V.", align_x=0.5, align_y=0.5, fill=self.session.theme.primary_color, style=TextStyle(font_size=0.5)),
content=Row(
Text(f"EZGG LAN Manager Version {self.session[ConfigurationService].APP_VERSION} © EZ GG e.V.", fill=self.session.theme.primary_color, style=TextStyle(font_size=0.5)),
Text(f"-", fill=self.session.theme.primary_color, style=TextStyle(font_size=0.5), margin_left=0.5, margin_right=0.5),
Link(content=Text(f"Impressum & DSGVO", fill=self.session.theme.primary_color, style=TextStyle(font_size=0.5)), target_url="./imprint"),
Text(f"-", fill=self.session.theme.primary_color, style=TextStyle(font_size=0.5), margin_left=0.5, margin_right=0.5),
Link(content=Text(f"Kontakt", fill=self.session.theme.primary_color, style=TextStyle(font_size=0.5)), target_url="./contact"),
align_x=0.5,
align_y=0.5
),
color=self.session.theme.neutral_color,
corner_radius=(0, 0, 0.5, 0.5),
grow_x=False,
+27 -5
View File
@@ -2,14 +2,14 @@ from typing import Optional
from rio import Text, Column, TextStyle, Component, event, Button, Popup
from src.ezgg_lan_manager import ConfigurationService, UserService, TicketingService
from src.ezgg_lan_manager import ConfigurationService, UserService, TicketingService, RefreshService
from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBox
from src.ezgg_lan_manager.components.TicketBuyCard import TicketBuyCard
from src.ezgg_lan_manager.services.AccountingService import InsufficientFundsError
from src.ezgg_lan_manager.services.TicketingService import TicketNotAvailableError, UserAlreadyHasTicketError
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.Ticket import Ticket
from src.ezgg_lan_manager.types.User import User
from src.ezgg_lan_manager.types.UserSession import UserSession
class BuyTicketPage(Component):
@@ -19,14 +19,24 @@ class BuyTicketPage(Component):
popup_message: str = ""
is_popup_success: bool = False
is_buying_enabled: bool = False
is_user_logged_in: bool = False
@event.on_populate
async def on_populate(self) -> None:
self.session[RefreshService].subscribe(self.on_populate)
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Ticket kaufen")
self.user = await self.session[UserService].get_user(self.session[SessionStorage].user_id)
try:
user_id = self.session[UserSession].user_id
except KeyError:
self.user = None
else:
self.user = await self.session[UserService].get_user(user_id)
if self.user is None: # No user logged in
self.is_buying_enabled = False
self.is_user_logged_in = False
self.user_ticket = None
else: # User is logged in
self.is_user_logged_in = True
possible_ticket = await self.session[TicketingService].get_user_ticket(self.user.user_id)
self.user_ticket = possible_ticket
if possible_ticket is not None: # User already has a ticket
@@ -67,17 +77,29 @@ class BuyTicketPage(Component):
def build(self) -> Component:
ticket_infos = self.session[ConfigurationService].get_ticket_info()
header = Text(
header = Column(
Text(
"Tickets & Preise",
style=TextStyle(
fill=self.session.theme.background_color,
font_size=1.2
),
margin_top=2,
margin_bottom=2,
align_x=0.5
),
spacing=0.2
)
if not self.is_user_logged_in:
header.add(Text(
"Du musst eingeloggt sein\num ein Ticket zu kaufen",
style=TextStyle(
fill=self.session.theme.background_color,
font_size=0.6
),
align_x=0.5
))
return Column(
MainViewContentBox(
Column(
+8 -6
View File
@@ -1,4 +1,4 @@
from typing import Optional, Callable
from typing import Optional
from rio import Column, Component, event, TextStyle, Text, Spacer, Revealer, SwitcherBar, SwitcherBarChangeEvent, ProgressCircle
@@ -6,8 +6,9 @@ from src.ezgg_lan_manager import ConfigurationService, CateringService
from src.ezgg_lan_manager.components.CateringSelectionItem import CateringSelectionItem
from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBox
from src.ezgg_lan_manager.components.ShoppingCartAndOrders import ShoppingCartAndOrders
from src.ezgg_lan_manager.services.RefreshService import RefreshService
from src.ezgg_lan_manager.types.CateringMenuItem import CateringMenuItemCategory, CateringMenuItem
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.UserSession import UserSession
class CateringPage(Component):
@@ -15,11 +16,9 @@ class CateringPage(Component):
all_menu_items: Optional[list[CateringMenuItem]] = None
shopping_cart_and_orders: list[ShoppingCartAndOrders] = []
def __post_init__(self) -> None:
self.session[SessionStorage].subscribe_to_logged_in_or_out_event(self.__class__.__name__, self.on_user_logged_in_status_changed)
@event.on_populate
async def on_populate(self) -> None:
self.session[RefreshService].subscribe(self.on_populate)
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Catering")
self.all_menu_items = await self.session[CateringService].get_menu()
@@ -34,7 +33,10 @@ class CateringPage(Component):
return list(filter(lambda item: item.category == category, all_menu_items))
def build(self) -> Component:
user_id = self.session[SessionStorage].user_id
try:
user_id = self.session[UserSession].user_id
except KeyError:
user_id = None
if len(self.shopping_cart_and_orders) == 0:
self.shopping_cart_and_orders.append(ShoppingCartAndOrders())
if len(self.shopping_cart_and_orders) > 1:
+4 -4
View File
@@ -5,8 +5,8 @@ from rio import Text, Column, TextStyle, Component, event, TextInput, MultiLineT
from src.ezgg_lan_manager import ConfigurationService, UserService, MailingService
from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBox
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.User import User
from src.ezgg_lan_manager.types.UserSession import UserSession
class ContactPage(Component):
@@ -25,9 +25,9 @@ class ContactPage(Component):
@event.on_populate
async def on_populate(self) -> None:
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Kontakt")
if self.session[SessionStorage].user_id is not None:
self.user = await self.session[UserService].get_user(self.session[SessionStorage].user_id)
else:
try:
self.user = await self.session[UserService].get_user(self.session[UserSession].user_id)
except KeyError:
self.user = None
self.e_mail = "" if not self.user else self.user.user_mail
+83
View File
@@ -0,0 +1,83 @@
from __future__ import annotations
from copy import deepcopy
from random import randint
from typing import * # type: ignore
from rio import Component, event, Column, Row, Color, Rectangle
class ConwayPage(Component):
"""
This is an Easter egg.
"""
active_generation: list[list] = []
rows: int = 36
cols: int = 20
@event.periodic(1)
async def calc_next_gen(self) -> None:
self.create_next_grid()
@event.on_populate
def prepare(self) -> None:
self.active_generation = self.create_initial_grid()
def create_initial_grid(self) -> list[list]:
grid = []
for row in range(self.rows):
grid_rows = []
for col in range(self.cols):
if randint(0, 7) == 0:
grid_rows += [1]
else:
grid_rows += [0]
grid += [grid_rows]
return grid
def create_next_grid(self) -> None:
next_grid = deepcopy(self.active_generation)
for row in range(self.rows):
for col in range(self.cols):
live_neighbors = self.get_live_neighbors(row, col, self.active_generation)
if live_neighbors < 2 or live_neighbors > 3:
next_grid[row][col] = 0
elif live_neighbors == 3 and self.active_generation[row][col] == 0:
next_grid[row][col] = 1
else:
next_grid[row][col] = self.active_generation[row][col]
self.active_generation = next_grid
def get_live_neighbors(self, row: int, col: int, grid: list[list]) -> int:
life_sum = 0
for i in range(-1, 2):
for j in range(-1, 2):
if not (i == 0 and j == 0):
life_sum += grid[((row + i) % self.rows)][((col + j) % self.cols)]
return life_sum
def grid_changing(self, next_grid: list[list]) -> bool:
for row in range(self.rows):
for col in range(self.cols):
if not self.active_generation[row][col] == next_grid[row][col]:
return True
return False
def build(self) -> Component:
rows = []
for row in self.active_generation:
rectangles = []
for cell in row:
color = Color.WHITE if cell == 1 else Color.BLACK
rectangles.append(Rectangle(fill=color, transition_time=0.3))
rows.append(Row(*rectangles))
return Column(*rows)
+1 -10
View File
@@ -1,23 +1,14 @@
from typing import Optional
from rio import Column, Component, event, Spacer
from src.ezgg_lan_manager import ConfigurationService, UserService
from src.ezgg_lan_manager import ConfigurationService
from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBox
from src.ezgg_lan_manager.components.UserEditForm import UserEditForm
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.User import User
class EditProfilePage(Component):
user: Optional[User] = None
pfp: Optional[bytes] = None
@event.on_populate
async def on_populate(self) -> None:
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Profil bearbeiten")
self.user = await self.session[UserService].get_user(self.session[SessionStorage].user_id)
self.pfp = await self.session[UserService].get_profile_picture(self.user.user_id)
def build(self) -> Component:
return Column(
+1 -1
View File
@@ -27,7 +27,7 @@ class ForgotPasswordPage(Component):
user = await user_service.get_user(self.email_input.text.strip())
if user is not None:
new_password = "".join(choices(user_service.ALLOWED_USER_NAME_SYMBOLS, k=16))
user.user_password = sha256(new_password.encode(encoding="utf-8")).hexdigest()
user.user_fallback_password = sha256(new_password.encode(encoding="utf-8")).hexdigest()
await user_service.update_user(user)
await mailing_service.send_email(
subject=f"Dein neues Passwort für {lan_info.name}",
@@ -1,20 +1,89 @@
import logging
from datetime import datetime
from functools import partial
from typing import Optional
from rio import Column, Component, event, TextStyle, Text, Spacer
from from_root import from_root
from rio import Column, Component, event, TextStyle, Text, Spacer, Row, Image, Tooltip, IconButton, Popup, Rectangle, Dropdown, ThemeContextSwitcher, Button
from src.ezgg_lan_manager import ConfigurationService
from src.ezgg_lan_manager import ConfigurationService, TournamentService, UserService
from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBox
from src.ezgg_lan_manager.types.DateUtil import weekday_to_display_text
from src.ezgg_lan_manager.types.Participant import Participant
from src.ezgg_lan_manager.types.Tournament import Tournament
from src.ezgg_lan_manager.types.TournamentBase import TournamentStatus
logger = logging.getLogger(__name__.split(".")[-1])
class ManageTournamentsPage(Component):
tournaments: list[Tournament] = []
remove_participant_popup_open: bool = False
cancel_options: dict[str, Optional[Participant]] = {"": None}
tournament_id_selected_for_participant_removal: Optional[int] = None
participant_selected_for_removal: Optional[Participant] = None
@event.on_populate
async def on_populate(self) -> None:
self.tournaments = await self.session[TournamentService].get_tournaments()
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Turnier Verwaltung")
async def on_start_pressed(self, tournament_id: int) -> None:
logger.info(f"Starting tournament with ID {tournament_id}")
await self.session[TournamentService].start_tournament(tournament_id)
async def on_cancel_pressed(self, tournament_id: int) -> None:
logger.info(f"Canceling tournament with ID {tournament_id}")
await self.session[TournamentService].cancel_tournament(tournament_id)
async def on_remove_participant_pressed(self, tournament_id: int) -> None:
tournament = await self.session[TournamentService].get_tournament_by_id(tournament_id)
if tournament is None:
return
users = await self.session[UserService].get_all_users()
try:
cancel_options = {next(filter(lambda u: u.user_id == p.id, users)).user_name: p for p in tournament.participants}
if cancel_options:
self.cancel_options = cancel_options
else:
self.cancel_options = {"": None}
except StopIteration as e:
logger.error(f"Error trying to find user for participant: {e}")
self.tournament_id_selected_for_participant_removal = tournament_id
self.remove_participant_popup_open = True
async def on_remove_participant_confirm_pressed(self) -> None:
if self.participant_selected_for_removal is not None and self.tournament_id_selected_for_participant_removal is not None:
logger.info(f"Removing participant with ID {self.participant_selected_for_removal.id} from tournament with ID {self.tournament_id_selected_for_participant_removal}")
await self.session[TournamentService].unregister_user_from_tournament(self.participant_selected_for_removal.id, self.tournament_id_selected_for_participant_removal)
await self.on_remove_participant_cancel_pressed()
async def on_remove_participant_cancel_pressed(self) -> None:
self.tournament_id_selected_for_participant_removal = None
self.participant_selected_for_removal = None
self.remove_participant_popup_open = False
def build(self) -> Component:
tournament_rows = []
for tournament in self.tournaments:
start_time_color = self.session.theme.background_color
if tournament.start_time < datetime.now() and tournament.status == TournamentStatus.OPEN:
start_time_color = self.session.theme.warning_color
tournament_rows.append(
Row(
Image(image=from_root(f"src/ezgg_lan_manager/assets/img/games/{tournament.game_title.image_name}"), min_width=1.5, margin_right=1),
Text(tournament.name, style=TextStyle(fill=self.session.theme.background_color, font_size=0.8), justify="left", margin_right=1.5),
Text(f"{weekday_to_display_text(tournament.start_time.weekday())[:2]}.{tournament.start_time.strftime('%H:%M')} Uhr", style=TextStyle(fill=start_time_color, font_size=0.8), justify="left", margin_right=1),
Spacer(),
Tooltip(anchor=IconButton("material/play_arrow", min_size=2, margin_right=0.5, on_press=partial(self.on_start_pressed, tournament.id)), tip="Starten"),
Tooltip(anchor=IconButton("material/cancel_schedule_send", min_size=2, margin_right=0.5, on_press=partial(self.on_cancel_pressed, tournament.id)), tip="Absagen"),
Tooltip(anchor=IconButton("material/person_cancel", min_size=2, on_press=partial(self.on_remove_participant_pressed, tournament.id)), tip="Spieler entfernen"),
margin=1
)
)
return Column(
MainViewContentBox(
Popup(
anchor=MainViewContentBox(
Column(
Text(
text="Turnier Verwaltung",
@@ -25,8 +94,28 @@ class ManageTournamentsPage(Component):
margin_top=2,
margin_bottom=2,
align_x=0.5
),
*tournament_rows
)
)
),
content=Rectangle(
content=Row(
ThemeContextSwitcher(
content=Dropdown(options=self.cancel_options, min_width=20, selected_value=self.bind().participant_selected_for_removal), color=self.session.theme.hud_color
),
Button(content="REMOVE", shape="rectangle", grow_x=False, on_press=self.on_remove_participant_confirm_pressed),
Button(content="CANCEL", shape="rectangle", grow_x=False, on_press=self.on_remove_participant_cancel_pressed),
margin=0.5
),
min_width=30,
min_height=4,
fill=self.session.theme.primary_color,
margin_top=3.5,
stroke_width=0.3,
stroke_color=self.session.theme.neutral_color,
),
is_open=self.remove_participant_popup_open,
color="none"
),
Spacer()
)
@@ -3,7 +3,7 @@ from dataclasses import field
from typing import Optional
from rio import Column, Component, event, TextStyle, Text, TextInput, ThemeContextSwitcher, Grid, \
PointerEventListener, PointerEvent, Rectangle, CursorStyle, Color, TextInputChangeEvent, Spacer, Row, Switch, \
PointerEventListener, PointerEvent, Rectangle, Color, TextInputChangeEvent, Spacer, Row, Switch, \
SwitchChangeEvent, EventHandler
from src.ezgg_lan_manager import ConfigurationService, UserService, AccountingService, SeatingService, MailingService
@@ -11,9 +11,9 @@ from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBo
from src.ezgg_lan_manager.components.NewTransactionForm import NewTransactionForm
from src.ezgg_lan_manager.components.UserEditForm import UserEditForm
from src.ezgg_lan_manager.services.AccountingService import InsufficientFundsError
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.Transaction import Transaction
from src.ezgg_lan_manager.types.User import User
from src.ezgg_lan_manager.types.UserSession import UserSession
logger = logging.getLogger(__name__.split(".")[-1])
@@ -42,7 +42,7 @@ class ClickableGridContent(Component):
grow_x=True
),
fill=Color.TRANSPARENT,
cursor=CursorStyle.POINTER
cursor="pointer"
),
on_pointer_enter=self.on_mouse_enter,
on_pointer_leave=self.on_mouse_leave,
@@ -84,7 +84,11 @@ class ManageUsersPage(Component):
await self.session[UserService].update_user(self.selected_user)
async def on_new_transaction(self, transaction: Transaction) -> None:
if not self.session[SessionStorage].is_team_member: # Better safe than sorry
try:
user = await self.session[UserService].get_user(self.session[UserSession].user_id)
if not user.is_team_member: # Better safe than sorry
return
except KeyError:
return
logger.info(f"Got new transaction for user with ID '{transaction.user_id}' over "
+1 -13
View File
@@ -75,7 +75,7 @@ class OverviewPage(Component):
Row(
Text("Internet", fill=self.session.theme.neutral_color, margin_left=1),
Spacer(),
Text(f"60/20 Mbit/s (down/up)", fill=self.session.theme.neutral_color, margin_right=1),
Text(f"100/50 Mbit/s (down/up)", fill=self.session.theme.neutral_color, margin_right=1),
margin_bottom=0.3
),
Row(
@@ -125,17 +125,5 @@ class OverviewPage(Component):
)
)
),
MainViewContentBox(
Column(
Text("Turniere & Ablauf", font_size=2, justify="center", fill=self.session.theme.neutral_color, margin_top=0.5, margin_bottom=1),
Column(
Row(
Text("Zum aktuellen Zeitpunkt steht noch nicht fest welche Turniere gespielt werden. Wir planen diverse Online- und Offline Turniere mit Preisen durchzuführen. Weitere Informationen gibt es, sobald sie kommen, auf der NEWS- und Turnier-Seite.", font_size=0.7,
fill=self.session.theme.neutral_color, margin_left=1, overflow="wrap"),
margin_bottom=0.3
)
)
)
),
Spacer()
)
+84 -60
View File
@@ -1,10 +1,10 @@
import logging
from asyncio import sleep, create_task
from email_validator import validate_email, EmailNotValidError
from rio import Column, Component, event, Text, TextStyle, TextInput, TextInputChangeEvent, Button
from src.ezgg_lan_manager import ConfigurationService, UserService, MailingService
from src.ezgg_lan_manager.components.AnimatedText import AnimatedText
from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBox
MINIMUM_PASSWORD_LENGTH = 6
@@ -13,125 +13,154 @@ logger = logging.getLogger(__name__.split(".")[-1])
class RegisterPage(Component):
pw_1: str = ""
pw_2: str = ""
email: str = ""
user_name: str = ""
pw_1_valid: bool = True
pw_2_valid: bool = True
email_valid: bool = True
submit_button_loading: bool = False
display_text: str = ""
display_text_style: TextStyle = TextStyle()
def on_pw_focus_loss(self, _: TextInputChangeEvent) -> None:
if not (self.pw_1.text == self.pw_2.text) or len(self.pw_1.text) < MINIMUM_PASSWORD_LENGTH:
self.pw_1.is_valid = False
self.pw_2.is_valid = False
if not (self.pw_1 == self.pw_2) or len(self.pw_1) < MINIMUM_PASSWORD_LENGTH:
self.pw_1_valid = False
self.pw_2_valid = False
return
self.pw_1.is_valid = True
self.pw_2.is_valid = True
self.pw_1_valid = True
self.pw_2_valid = True
def on_email_focus_loss(self, change_event: TextInputChangeEvent) -> None:
try:
validate_email(change_event.text, check_deliverability=False)
self.email_input.is_valid = True
self.email_valid = True
except EmailNotValidError:
self.email_input.is_valid = False
self.email_valid = False
def on_user_name_focus_loss(self, _: TextInputChangeEvent) -> None:
current_text = self.user_name_input.text
current_text = self.user_name
if len(current_text) > UserService.MAX_USERNAME_LENGTH:
self.user_name_input.text = current_text[:UserService.MAX_USERNAME_LENGTH]
self.user_name = current_text[:UserService.MAX_USERNAME_LENGTH]
async def on_submit_button_pressed(self) -> None:
self.submit_button.is_loading = True
self.submit_button.force_refresh()
self.submit_button_loading = True
if len(self.user_name_input.text) < 1:
await self.animated_text.display_text(False, "Nutzername darf nicht leer sein!")
self.submit_button.is_loading = False
if len(self.user_name) < 1:
await self.display_animated_text(False, "Nutzername darf nicht leer sein!")
self.submit_button_loading = False
return
if not (self.pw_1.text == self.pw_2.text):
await self.animated_text.display_text(False, "Passwörter stimmen nicht überein!")
self.submit_button.is_loading = False
if not (self.pw_1 == self.pw_2):
await self.display_animated_text(False, "Passwörter stimmen nicht überein!")
self.submit_button_loading = False
return
if len(self.pw_1.text) < MINIMUM_PASSWORD_LENGTH:
await self.animated_text.display_text(False, f"Passwort muss mindestens {MINIMUM_PASSWORD_LENGTH} Zeichen lang sein!")
self.submit_button.is_loading = False
if len(self.pw_1) < MINIMUM_PASSWORD_LENGTH:
await self.display_animated_text(False, f"Passwort muss mindestens {MINIMUM_PASSWORD_LENGTH} Zeichen lang sein!")
self.submit_button_loading = False
return
if not self.email_input.is_valid or len(self.email_input.text) < 3:
await self.animated_text.display_text(False, "E-Mail Adresse ungültig!")
self.submit_button.is_loading = False
if not self.email_valid or len(self.email) < 3:
await self.display_animated_text(False, "E-Mail Adresse ungültig!")
self.submit_button_loading = False
return
user_service = self.session[UserService]
mailing_service = self.session[MailingService]
lan_info = self.session[ConfigurationService].get_lan_info()
if await user_service.get_user(self.email_input.text) is not None or await user_service.get_user(self.user_name_input.text) is not None:
await self.animated_text.display_text(False, "Benutzername oder E-Mail bereits regestriert!")
self.submit_button.is_loading = False
if await user_service.get_user(self.email) is not None or await user_service.get_user(self.user_name) is not None:
await self.display_animated_text(False, "Benutzername oder E-Mail bereits registriert!")
self.submit_button_loading = False
return
try:
new_user = await user_service.create_user(self.user_name_input.text, self.email_input.text, self.pw_1.text)
new_user = await user_service.create_user(self.user_name, self.email, self.pw_1)
if not new_user:
logger.warning(f"UserService.create_user returned: {new_user}") # ToDo: Seems like the user is created fine, even if not returned #FixMe
logger.error(f"create_user returned: {new_user}")
raise Exception(f"create_user returned: {new_user}")
except Exception as e:
logger.error(f"Unknown error during new user registration: {e}")
await self.animated_text.display_text(False, "Es ist ein unbekannter Fehler aufgetreten :(")
self.submit_button.is_loading = False
await self.display_animated_text(False, "Es ist ein unbekannter Fehler aufgetreten :(")
self.submit_button_loading = False
return
await mailing_service.send_email(
subject="Erfolgreiche Registrierung",
body=f"Hallo {self.user_name_input.text},\n\n"
body=f"Hallo {self.user_name},\n\n"
f"Du hast dich erfolgreich beim EZGG-LAN Manager für {lan_info.name} {lan_info.iteration} registriert.\n\n"
f"Wenn du dich nicht registriert hast, kontaktiere bitte unser Team über unsere Homepage.\n\n"
f"Liebe Grüße\nDein {lan_info.name} - Team",
receiver=self.email_input.text
receiver=self.email
)
self.submit_button.is_loading = False
await self.animated_text.display_text(True, "Erfolgreich registriert!")
self.submit_button_loading = False
await self.display_animated_text(True, "Erfolgreich registriert!")
@event.on_populate
async def on_populate(self) -> None:
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Registrieren")
async def display_animated_text(self, success: bool, text: str) -> None:
self.display_text = ""
style = TextStyle(
fill=self.session.theme.success_color if success else self.session.theme.danger_color,
font_size=0.9
)
self.display_text_style = style
_ = create_task(self._animate_text(text))
async def _animate_text(self, text: str) -> None:
for c in text:
self.display_text += c
await sleep(0.06)
def build(self) -> Component:
self.user_name_input = TextInput(
user_name_input = TextInput(
label="Benutzername",
text="",
text=self.bind().user_name,
margin_left=1,
margin_right=1,
margin_bottom=1,
grow_x=True,
on_lose_focus=self.on_user_name_focus_loss
)
self.email_input = TextInput(
email_input = TextInput(
label="E-Mail Adresse",
text="",
text=self.bind().email,
margin_left=1,
margin_right=1,
margin_bottom=1,
grow_x=True,
on_lose_focus=self.on_email_focus_loss
on_lose_focus=self.on_email_focus_loss,
is_valid=self.email_valid
)
self.pw_1 = TextInput(
pw_1_input = TextInput(
label="Passwort",
text="",
text=self.bind().pw_1,
margin_left=1,
margin_right=1,
margin_bottom=1,
grow_x=True,
is_secret=True,
on_lose_focus=self.on_pw_focus_loss
on_lose_focus=self.on_pw_focus_loss,
is_valid=self.pw_1_valid
)
self.pw_2 = TextInput(
pw_2_input = TextInput(
label="Passwort wiederholen",
text="",
text=self.bind().pw_2,
margin_left=1,
margin_right=1,
margin_bottom=1,
grow_x=True,
is_secret=True,
on_lose_focus=self.on_pw_focus_loss
on_lose_focus=self.on_pw_focus_loss,
is_valid=self.pw_2_valid
)
self.submit_button = Button(
submit_button = Button(
content=Text(
"Registrieren",
style=TextStyle(fill=self.session.theme.background_color, font_size=0.9),
@@ -145,13 +174,8 @@ class RegisterPage(Component):
shape="rectangle",
style="minor",
color=self.session.theme.secondary_color,
on_press=self.on_submit_button_pressed
)
self.animated_text = AnimatedText(
margin_top=2,
margin_left=1,
margin_right=1,
margin_bottom=2
on_press=self.on_submit_button_pressed,
is_loading=self.submit_button_loading
)
return Column(
MainViewContentBox(
@@ -166,12 +190,12 @@ class RegisterPage(Component):
margin_bottom=2,
align_x=0.5
),
self.user_name_input,
self.email_input,
self.pw_1,
self.pw_2,
self.submit_button,
self.animated_text
user_name_input,
email_input,
pw_1_input,
pw_2_input,
submit_button,
Text(self.display_text, margin_top=2, margin_left=1, margin_right=1, margin_bottom=2, style=self.display_text_style)
)
),
align_y=0,
@@ -12,8 +12,8 @@ from src.ezgg_lan_manager.components.SeatingPlanInfoBox import SeatingPlanInfoBo
from src.ezgg_lan_manager.components.SeatingPurchaseBox import SeatingPurchaseBox
from src.ezgg_lan_manager.services.SeatingService import NoTicketError, SeatNotFoundError, WrongCategoryError, SeatAlreadyTakenError
from src.ezgg_lan_manager.types.Seat import Seat
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.User import User
from src.ezgg_lan_manager.types.UserSession import UserSession
logger = logging.getLogger(__name__.split(".")[-1])
@@ -37,7 +37,10 @@ class SeatingPlanPage(Component):
async def on_populate(self) -> None:
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Sitzplan")
self.seating_info = await self.session[SeatingService].get_seating()
self.user = await self.session[UserService].get_user(self.session[SessionStorage].user_id)
try:
self.user = await self.session[UserService].get_user(self.session[UserSession].user_id)
except KeyError:
self.user = None
if not self.user:
self.is_booking_blocked = True
else:
+176
View File
@@ -0,0 +1,176 @@
from asyncio import sleep
from rio import event, ProgressCircle, PointerEventListener, PointerEvent, Popup, Color
from src.ezgg_lan_manager import ConfigurationService
from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBox
from src.ezgg_lan_manager.components.TeamRevealer import TeamRevealer
from src.ezgg_lan_manager.components.TeamsDialogHandler import *
from src.ezgg_lan_manager.services.RefreshService import RefreshService
from src.ezgg_lan_manager.services.TeamService import TeamService
from src.ezgg_lan_manager.services.UserService import UserService
from src.ezgg_lan_manager.types.Team import Team
from src.ezgg_lan_manager.types.User import User
from src.ezgg_lan_manager.types.UserSession import UserSession
class TeamsPage(Component):
all_teams: Optional[list[Team]] = None
user: Optional[User] = None
# Dialog handling
popup_open: bool = False
join_active: bool = False
leave_active: bool = True
create_active: bool = False
selected_team_for_join_or_leave: Optional[Team] = None
@event.on_populate
async def on_populate(self) -> None:
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Teams")
self.session[RefreshService].subscribe(self.on_populate)
self.all_teams = await self.session[TeamService].get_all_teams()
try:
self.user = await self.session[UserService].get_user(self.session[UserSession].user_id)
except KeyError:
self.user = None
async def on_join_button_pressed(self, team: Team) -> None:
if self.user is None:
return
self.selected_team_for_join_or_leave = team
self.join_active, self.leave_active, self.create_active = True, False, False
self.popup_open = True
async def on_leave_button_pressed(self, team: Team) -> None:
if self.user is None:
return
self.selected_team_for_join_or_leave = team
self.join_active, self.leave_active, self.create_active = False, True, False
self.popup_open = True
async def on_create_button_pressed(self, _: PointerEvent) -> None:
if self.user is None:
return
self.join_active, self.leave_active, self.create_active = False, False, True
self.popup_open = True
async def popup_action_cancelled(self) -> None:
self.popup_open = False
await sleep(0.2) # Waits for the animation to play before resetting its contents
self.join_active, self.leave_active, self.create_active = False, False, False
self.selected_team_for_join_or_leave = None
self.all_teams = await self.session[TeamService].get_all_teams()
def build(self) -> Component:
if self.all_teams is None:
return Column(
MainViewContentBox(
ProgressCircle(
color="secondary",
align_x=0.5,
margin_top=1,
margin_bottom=1
)
),
Spacer()
)
team_list = []
for team in self.all_teams:
team_list.append(
TeamRevealer(
user=self.user,
team=team,
mode="leave" if self.user in team.members.keys() else "join",
on_button_pressed=self.on_leave_button_pressed if self.user in team.members.keys() else self.on_join_button_pressed
)
)
if team_list:
team_list[-1].margin_bottom = 1
own_teams_content = Spacer(grow_x=False, grow_y=False)
if self.user is not None:
user_team_list = []
for team in self.all_teams:
if self.user in team.members.keys():
user_team_list.append(TeamRevealer(user=self.user, team=team, mode="leave", on_button_pressed=self.on_leave_button_pressed))
if not user_team_list:
user_team_list.append(Text(
text="Du bist noch in keinem Team.",
style=TextStyle(
fill=self.session.theme.background_color,
font_size=1
),
margin_top=1,
margin_bottom=1,
align_x=0.5
))
else:
user_team_list[-1].margin_bottom = 1
own_teams_content = MainViewContentBox(
Column(
Row(
Text(
text="Deine Teams",
style=TextStyle(
fill=self.session.theme.background_color,
font_size=1.2
),
grow_x=True,
justify="right",
margin_right=3
),
Column(
PointerEventListener(Rectangle(
content=Text(text="Team erstellen", style=TextStyle(fill=self.session.theme.background_color, font_size=0.7), margin=0.1, selectable=False),
stroke_width=0.1,
stroke_color=self.session.theme.hud_color,
cursor="pointer",
hover_fill=self.session.theme.hud_color,
transition_time=0
), on_press=self.on_create_button_pressed),
Spacer(),
margin_right=2
),
margin_top=1,
margin_bottom=1
),
*user_team_list
)
)
return Popup(
anchor=Column(
own_teams_content,
MainViewContentBox(
Column(
Text(
text="Alle Teams",
style=TextStyle(
fill=self.session.theme.background_color,
font_size=1.2
),
margin_top=1,
margin_bottom=1,
align_x=0.5
),
*team_list
)
),
align_y=0,
),
content=Column(
TeamsDialogJoinHandler(is_active=self.join_active, cancel=self.popup_action_cancelled, user=self.user, team=self.selected_team_for_join_or_leave),
TeamsDialogLeaveHandler(is_active=self.leave_active, cancel=self.popup_action_cancelled, user=self.user, team=self.selected_team_for_join_or_leave),
TeamsDialogCreateHandler(is_active=self.create_active, cancel=self.popup_action_cancelled, user=self.user)
),
is_open=self.popup_open,
modal=False,
corner_radius=(0.5, 0.5, 0.5, 0.5),
color=Color.TRANSPARENT,
user_closable=False,
position="top"
)
@@ -0,0 +1,394 @@
import logging
from asyncio import sleep
from functools import partial
from typing import Optional, Union, Literal
from from_root import from_root
from rio import Column, Component, event, TextStyle, Text, Row, Image, Spacer, ProgressCircle, Button, Checkbox, ThemeContextSwitcher, Link, Revealer, PointerEventListener, \
PointerEvent, Rectangle, Color, Popup, Dropdown
from src.ezgg_lan_manager import ConfigurationService, TournamentService, UserService, TicketingService, TeamService
from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBox
from src.ezgg_lan_manager.components.TournamentDetailsInfoRow import TournamentDetailsInfoRow
from src.ezgg_lan_manager.types.DateUtil import weekday_to_display_text
from src.ezgg_lan_manager.types.Team import Team, TeamStatus
from src.ezgg_lan_manager.types.Tournament import Tournament
from src.ezgg_lan_manager.types.TournamentBase import TournamentStatus, tournament_status_to_display_text, tournament_format_to_display_texts, ParticipantType
from src.ezgg_lan_manager.types.User import User
from src.ezgg_lan_manager.types.UserSession import UserSession
logger = logging.getLogger(__name__.split(".")[-1])
class TournamentDetailsPage(Component):
tournament: Optional[Union[Tournament, str]] = None
rules_accepted: bool = False
user: Optional[User] = None
user_teams: list[Team] = []
loading: bool = False
participant_revealer_open: bool = False
current_tournament_user_or_team_list: Union[list[User], list[Team]] = []
team_dialog_open: bool = False
team_register_options: dict[str, Optional[Team]] = {"": None}
team_selected_for_register: Optional[Team] = None
# State for message above register button
message: str = ""
is_success: bool = False
@event.on_populate
async def on_populate(self) -> None:
try:
tournament_id = int(self.session.active_page_url.query_string.split("id=")[-1])
except (ValueError, AttributeError, TypeError):
tournament_id = None
if tournament_id is not None:
self.tournament = await self.session[TournamentService].get_tournament_by_id(tournament_id)
if self.tournament is not None:
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - {self.tournament.name}")
if self.tournament.participant_type == ParticipantType.PLAYER:
self.current_tournament_user_or_team_list = await self.session[TournamentService].get_users_from_participant_list(self.tournament.participants)
elif self.tournament.participant_type == ParticipantType.TEAM:
self.current_tournament_user_or_team_list = await self.session[TournamentService].get_teams_from_participant_list(self.tournament.participants)
else:
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Turniere")
try:
user_id = self.session[UserSession].user_id
self.user = await self.session[UserService].get_user(user_id)
self.user_teams = await self.session[TeamService].get_teams_for_user_by_id(user_id)
except KeyError:
self.user = None
self.user_teams = []
self.loading_done()
@staticmethod
async def artificial_delay() -> None:
await sleep(0.8) # https://medium.com/design-bootcamp/ux-psychology-of-artificial-waiting-enhancing-user-experiences-through-deliberate-delays-d7822faf3930
async def update(self) -> None:
self.tournament = await self.session[TournamentService].get_tournament_by_id(self.tournament.id)
if self.tournament is None:
return
if self.tournament.participant_type == ParticipantType.PLAYER:
self.current_tournament_user_or_team_list = await self.session[TournamentService].get_users_from_participant_list(self.tournament.participants)
elif self.tournament.participant_type == ParticipantType.TEAM:
self.current_tournament_user_or_team_list = await self.session[TournamentService].get_teams_from_participant_list(self.tournament.participants)
def open_close_participant_revealer(self, _: PointerEvent) -> None:
self.participant_revealer_open = not self.participant_revealer_open
async def register_pressed(self) -> None:
self.loading = True
if not self.user:
return
user_ticket = await self.session[TicketingService].get_user_ticket(self.user.user_id)
if user_ticket is None:
self.is_success = False
self.message = "Turnieranmeldung nur mit Ticket"
else:
# Register single player
if self.tournament.participant_type == ParticipantType.PLAYER:
try:
await self.session[TournamentService].register_user_for_tournament(self.user.user_id, self.tournament.id)
await self.artificial_delay()
self.is_success = True
self.message = f"Erfolgreich angemeldet!"
except Exception as e:
logger.error(e)
self.is_success = False
self.message = f"Fehler: {e}"
# Register team
elif self.tournament.participant_type == ParticipantType.TEAM:
try:
team_register_options = {"": None}
for team in self.user_teams:
if team.members[self.user] == TeamStatus.OFFICER or team.members[self.user] == TeamStatus.LEADER:
team_register_options[team.name] = team
if team_register_options:
self.team_register_options = team_register_options
else:
self.team_register_options = {"": None}
except StopIteration as e:
logger.error(f"Error trying to teams to register: {e}")
self.team_dialog_open = True
return # Model should handle loading state now
else:
pass
await self.update()
self.loading = False
async def on_team_register_confirmed(self) -> None:
if self.team_selected_for_register is None:
await self.on_team_register_canceled()
return
try:
await self.session[TournamentService].register_team_for_tournament(self.team_selected_for_register.id, self.tournament.id)
await self.artificial_delay()
self.is_success = True
self.message = f"Erfolgreich angemeldet!"
self.team_dialog_open = False
self.team_selected_for_register = None
except Exception as e:
logger.error(e)
self.message = f"Fehler: {e}"
self.is_success = False
await self.update()
self.loading = False
async def on_team_register_canceled(self) -> None:
self.team_dialog_open = False
self.team_selected_for_register = None
self.loading = False
async def unregister_pressed(self, team: Optional[Team] = None) -> None:
self.loading = True
if not self.user:
return
try:
if self.tournament.participant_type == ParticipantType.PLAYER:
await self.session[TournamentService].unregister_user_from_tournament(self.user.user_id, self.tournament.id)
elif self.tournament.participant_type == ParticipantType.TEAM:
if team.members[self.user] == TeamStatus.OFFICER or team.members[self.user] == TeamStatus.LEADER:
await self.session[TournamentService].unregister_team_from_tournament(team.id, self.tournament.id)
else:
raise PermissionError("Nur Leiter und Offiziere können das Team abmelden")
await self.artificial_delay()
self.is_success = True
self.message = f"Erfolgreich abgemeldet!"
except Exception as e:
self.is_success = False
self.message = f"Fehler: {e}"
await self.update()
self.loading = False
async def tree_button_clicked(self) -> None:
pass # ToDo: Implement tournament tree view
def loading_done(self) -> None:
if self.tournament is None:
self.tournament = "Turnier konnte nicht gefunden werden"
def build(self) -> Component:
if self.tournament is None:
content = Column(
ProgressCircle(
color="secondary",
align_x=0.5,
margin_top=0,
margin_bottom=0
),
min_height=10
)
elif isinstance(self.tournament, str):
content = Row(
Text(
text=self.tournament,
style=TextStyle(
fill=self.session.theme.background_color,
font_size=1
),
margin_top=2,
margin_bottom=2,
align_x=0.5
)
)
else:
tournament_status_color = self.session.theme.background_color
tree_button = Spacer(grow_x=False, grow_y=False)
if self.tournament.status == TournamentStatus.OPEN:
tournament_status_color = self.session.theme.success_color
elif self.tournament.status == TournamentStatus.CLOSED:
tournament_status_color = self.session.theme.danger_color
elif self.tournament.status == TournamentStatus.ONGOING or self.tournament.status == TournamentStatus.COMPLETED:
tournament_status_color = self.session.theme.warning_color
tree_button = Button(
content="Turnierbaum anzeigen",
shape="rectangle",
style="minor",
color="hud",
margin_left=4,
margin_right=4,
margin_top=1,
on_press=self.tree_button_clicked
)
ids_of_participants = [p.id for p in self.tournament.participants]
color_key: Literal["hud", "danger"] = "hud"
on_press_function = self.register_pressed
if self.tournament.participant_type == ParticipantType.PLAYER:
self.current_tournament_user_or_team_list: list[User] # IDE TypeHint
participant_names = "\n".join([u.user_name for u in self.current_tournament_user_or_team_list])
if self.user and self.user.user_id in ids_of_participants: # User already registered for tournament
button_text = "Abmelden"
button_sensitive_hook = True # User has already accepted the rules previously
color_key = "danger"
on_press_function = self.unregister_pressed
elif self.user and self.user.user_id not in ids_of_participants:
button_text = "Anmelden"
button_sensitive_hook = self.rules_accepted
else:
# This should NEVER happen
button_text = "Anmelden"
button_sensitive_hook = False
elif self.tournament.participant_type == ParticipantType.TEAM:
self.current_tournament_user_or_team_list: list[Team] # IDE TypeHint
participant_names = "\n".join([t.name for t in self.current_tournament_user_or_team_list])
user_team_registered = []
for team in self.user_teams:
if team.id in ids_of_participants:
user_team_registered.append(team)
if self.user and len(user_team_registered) > 0: # Any of the users teams already registered for tournament
button_text = f"{user_team_registered[0].abbreviation} abmelden"
button_sensitive_hook = True # User has already accepted the rules previously
color_key = "danger"
on_press_function = partial(self.unregister_pressed, user_team_registered[0])
elif self.user and len(user_team_registered) == 0:
button_text = "Anmelden"
button_sensitive_hook = self.rules_accepted
else:
# This should NEVER happen
button_text = "Anmelden"
button_sensitive_hook = False
else:
logger.fatal("Did someone add new values to ParticipantType ? ;)")
return Column()
if self.tournament.status != TournamentStatus.OPEN or self.tournament.is_full:
button_sensitive_hook = False # Override button controls if tournament is not open anymore or full
if self.user:
accept_rules_row = Row(
ThemeContextSwitcher(content=Checkbox(is_on=self.bind().rules_accepted, margin_left=4), color=self.session.theme.hud_color),
Text("Ich akzeptiere die ", margin_left=1, style=TextStyle(fill=self.session.theme.background_color, font_size=0.8), overflow="nowrap", justify="right"),
Link(Text("Turnierregeln", margin_right=4, style=TextStyle(fill=self.session.theme.background_color, font_size=0.8, italic=True), overflow="nowrap", justify="left"), "./tournament-rules", open_in_new_tab=True)
)
button = Button(
content=button_text,
shape="rectangle",
style="major",
color=color_key,
margin_left=2,
margin_right=2,
is_sensitive=button_sensitive_hook,
on_press=on_press_function,
is_loading=self.loading
)
else:
# No UI here if user not logged in
accept_rules_row, button = Spacer(), Spacer()
content = Column(
Row(
Image(image=from_root(f"src/ezgg_lan_manager/assets/img/games/{self.tournament.game_title.image_name}"), margin_right=1),
Text(
text=self.tournament.name,
style=TextStyle(
fill=self.session.theme.background_color,
font_size=1.2
),
margin_top=1,
margin_bottom=1,
align_x=0.5
),
margin_right=6,
margin_left=6
),
Spacer(min_height=1),
TournamentDetailsInfoRow("Status", tournament_status_to_display_text(self.tournament.status), value_color=tournament_status_color),
TournamentDetailsInfoRow("Startzeit", f"{weekday_to_display_text(self.tournament.start_time.weekday())}, {self.tournament.start_time.strftime('%H:%M')} Uhr"),
TournamentDetailsInfoRow("Format", tournament_format_to_display_texts(self.tournament.format)[0]),
TournamentDetailsInfoRow("Best of", tournament_format_to_display_texts(self.tournament.format)[1]),
PointerEventListener(
content=Rectangle(
content=TournamentDetailsInfoRow(
"Teilnehmer ▴" if self.participant_revealer_open else "Teilnehmer ▾",
f"{len(self.current_tournament_user_or_team_list)} / {self.tournament.max_participants}",
value_color=self.session.theme.danger_color if self.tournament.is_full else self.session.theme.background_color,
key_color=self.session.theme.secondary_color
),
fill=Color.TRANSPARENT,
cursor="pointer"
),
on_press=self.open_close_participant_revealer
),
Revealer(
header=None,
content=Text(
participant_names,
style=TextStyle(fill=self.session.theme.background_color)
),
is_open=self.participant_revealer_open,
margin_left=4,
margin_right=4
),
tree_button,
Row(
Text(
text="Info",
style=TextStyle(
fill=self.session.theme.background_color,
font_size=1.2
),
margin_top=1,
margin_bottom=1,
align_x=0.5
)
),
# FixMe: Use rio.Markdown with correct TextStyle instead to allow basic text formatting from DB-side.
Text(self.tournament.description, margin_left=2, margin_right=2, style=TextStyle(fill=self.session.theme.background_color, font_size=1), overflow="wrap"),
Spacer(min_height=2),
accept_rules_row,
Spacer(min_height=0.5),
Text(self.message, margin_left=2, margin_right=2, style=TextStyle(fill=self.session.theme.success_color if self.is_success else self.session.theme.danger_color, font_size=1), overflow="wrap", justify="center"),
Spacer(min_height=0.5),
button
)
if self.tournament and self.tournament.participant_type == ParticipantType.TEAM:
content = Popup(
anchor=content,
content=Rectangle(
content=Column(
Text("Welches Team anmelden?", style=TextStyle(fill=self.session.theme.background_color, font_size=1.2), justify="center", margin_bottom=1),
ThemeContextSwitcher(
content=Dropdown(
options=self.team_register_options,
min_width=20,
selected_value=self.bind().team_selected_for_register
),
color=self.session.theme.hud_color,
margin_bottom=1
),
Row(
Button(content="Abbrechen", shape="rectangle", grow_x=False, on_press=self.on_team_register_canceled),
Button(content="Anmelden", shape="rectangle", grow_x=False, on_press=self.on_team_register_confirmed),
spacing=1
),
margin=0.5
),
min_width=30,
min_height=4,
fill=self.session.theme.primary_color,
margin_top=3.5,
stroke_width=0.3,
stroke_color=self.session.theme.neutral_color,
),
is_open=self.team_dialog_open,
color="none"
)
return Column(
MainViewContentBox(
Column(
Spacer(min_height=1),
content,
Spacer(min_height=1)
)
),
align_y=0
)
@@ -0,0 +1,52 @@
from rio import Column, Component, event, TextStyle, Text, Spacer
from src.ezgg_lan_manager import ConfigurationService
from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBox
RULES: list[str] = [
"Den Anweisungen der Turnierleitung ist stets Folge zu leisten.",
"Teilnehmer müssen aktiv dafür sorgen, dass Spiele ohne Verzögerungen stattfinden.",
"Unvollständige Teams werden ggf. zum Turnierstart entfernt.",
"Verzögerungen und Ausfälle sind er Turnierleitung sofort zu melden.",
"Jeder Spieler erstellt Screenshots am Rundenende zur Ergebnisdokumentation.",
"Der Verlierer trägt das Ergebnis ein, der Gewinner überprüft es.",
"Bei fehlendem oder falschem Ergebnis, ist sofort die Turnierorganisation zu informieren.",
"Von 02:0011:00 Uhr besteht keine Spielpflicht",
"Täuschung, Falschangaben sowie Bugusing und Cheaten führen zur sofortigen Disqualifikation."
]
class TournamentRulesPage(Component):
@event.on_populate
async def on_populate(self) -> None:
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Turnierregeln")
def build(self) -> Component:
return Column(
MainViewContentBox(
Column(
Text(
text="Turnierregeln",
style=TextStyle(
fill=self.session.theme.background_color,
font_size=1.2
),
margin_top=2,
margin_bottom=2,
align_x=0.5
),
*[Text(
f"{idx + 1}. {rule}",
style=TextStyle(
fill=self.session.theme.background_color,
font_size=0.9
),
margin_bottom=0.8,
margin_left=1,
margin_right=1,
overflow="wrap"
) for idx, rule in enumerate(RULES)],
Spacer(min_height=1)
)
),
Spacer(grow_y=True)
)
+40 -12
View File
@@ -1,15 +1,50 @@
from rio import Column, Component, event, TextStyle, Text
from rio import Column, Component, event, TextStyle, Text, Spacer, ProgressCircle
from src.ezgg_lan_manager import ConfigurationService
from src.ezgg_lan_manager import ConfigurationService, TournamentService
from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBox
from src.ezgg_lan_manager.components.TournamentPageRow import TournamentPageRow
from src.ezgg_lan_manager.types.Tournament import Tournament
class TournamentsPage(Component):
tournament_data: list[Tournament] = []
@event.on_populate
async def on_populate(self) -> None:
self.tournament_data = await self.session[TournamentService].get_tournaments()
await self.session.set_title(f"{self.session[ConfigurationService].get_lan_info().name} - Turniere")
def tournament_clicked(self, tournament_id: int) -> None:
self.session.navigate_to(f"tournament?id={tournament_id}")
def build(self) -> Component:
tournament_page_rows = []
for tournament in self.tournament_data:
tournament_page_rows.append(
TournamentPageRow(
tournament.id,
tournament.name,
tournament.game_title.image_name,
len(tournament.participants),
tournament.max_participants,
tournament.status,
self.tournament_clicked
)
)
if len(self.tournament_data) == 0:
content = [Column(
ProgressCircle(
color="secondary",
align_x=0.5,
margin_top=0,
margin_bottom=0
),
min_height=10
)]
else:
content = tournament_page_rows
return Column(
MainViewContentBox(
Column(
@@ -20,18 +55,11 @@ class TournamentsPage(Component):
font_size=1.2
),
margin_top=2,
margin_bottom=0,
margin_bottom=2,
align_x=0.5
),
Text(
text="Aktuell ist noch kein Turnierplan hinterlegt.",
style=TextStyle(
fill=self.session.theme.background_color,
font_size=0.9
),
margin=1,
overflow="wrap"
)
*content,
Spacer(min_height=1)
)
),
align_y=0
+5
View File
@@ -20,3 +20,8 @@ from .ManageUsersPage import ManageUsersPage
from .ManageCateringPage import ManageCateringPage
from .ManageTournamentsPage import ManageTournamentsPage
from .OverviewPage import OverviewPage
from .TournamentDetailsPage import TournamentDetailsPage
from .TournamentRulesPage import TournamentRulesPage
from .ConwayPage import ConwayPage
from .TeamsPage import TeamsPage
from .AdminNavigationPage import AdminNavigationPage
+412 -14
View File
@@ -11,8 +11,12 @@ from src.ezgg_lan_manager.types.CateringMenuItem import CateringMenuItem, Cateri
from src.ezgg_lan_manager.types.CateringOrder import CateringMenuItemsWithAmount, CateringOrderStatus
from src.ezgg_lan_manager.types.ConfigurationTypes import DatabaseConfiguration
from src.ezgg_lan_manager.types.News import News
from src.ezgg_lan_manager.types.Participant import Participant
from src.ezgg_lan_manager.types.Seat import Seat
from src.ezgg_lan_manager.types.Team import TeamStatus, Team
from src.ezgg_lan_manager.types.Ticket import Ticket
from src.ezgg_lan_manager.types.Tournament import Tournament
from src.ezgg_lan_manager.types.TournamentBase import GameTitle, TournamentFormat, TournamentStatus, ParticipantType
from src.ezgg_lan_manager.types.Transaction import Transaction
from src.ezgg_lan_manager.types.User import User
@@ -58,7 +62,8 @@ class DatabaseService:
password=self._database_config.db_password,
db=self._database_config.db_name,
minsize=1,
maxsize=40
maxsize=40,
autocommit=True
)
except aiomysql.OperationalError:
return False
@@ -71,16 +76,65 @@ class DatabaseService:
user_name=data[1],
user_mail=data[2],
user_password=data[3],
user_first_name=data[4],
user_last_name=data[5],
user_birth_day=data[6],
is_active=bool(data[7]),
is_team_member=bool(data[8]),
is_admin=bool(data[9]),
created_at=data[10],
last_updated_at=data[11]
user_fallback_password=data[4],
user_first_name=data[5],
user_last_name=data[6],
user_birth_day=data[7],
is_active=bool(data[8]),
is_team_member=bool(data[9]),
is_admin=bool(data[10]),
created_at=data[11],
last_updated_at=data[12]
)
@staticmethod
def _parse_tournament_format(format_as_string: str) -> TournamentFormat:
if format_as_string == "SE_BO_1":
return TournamentFormat.SINGLE_ELIMINATION_BO_1
elif format_as_string == "SE_BO_3":
return TournamentFormat.SINGLE_ELIMINATION_BO_3
elif format_as_string == "SE_BO_5":
return TournamentFormat.SINGLE_ELIMINATION_BO_5
elif format_as_string == "DE_BO_1":
return TournamentFormat.DOUBLE_ELIMINATION_BO_1
elif format_as_string == "DE_BO_3":
return TournamentFormat.DOUBLE_ELIMINATION_BO_3
elif format_as_string == "DE_BO_5":
return TournamentFormat.DOUBLE_ELIMINATION_BO_5
elif format_as_string == "FFA":
return TournamentFormat.FFA
else:
# If this happens, database is FUBAR
raise RuntimeError(f"Unknown TournamentFormat: {format_as_string}")
@staticmethod
def _parse_tournament_status(status_as_string: str) -> TournamentStatus:
if status_as_string == "CLOSED":
return TournamentStatus.CLOSED
elif status_as_string == "OPEN":
return TournamentStatus.OPEN
elif status_as_string == "COMPLETED":
return TournamentStatus.COMPLETED
elif status_as_string == "CANCELED":
return TournamentStatus.CANCELED
elif status_as_string == "INVITE_ONLY":
return TournamentStatus.INVITE_ONLY
elif status_as_string == "ONGOING":
return TournamentStatus.ONGOING
else:
# If this happens, database is FUBAR
raise RuntimeError(f"Unknown TournamentStatus: {status_as_string}")
@staticmethod
def _parse_participant_type(participant_type_as_string: str) -> ParticipantType:
if participant_type_as_string == "PLAYER":
return ParticipantType.PLAYER
elif participant_type_as_string == "TEAM":
return ParticipantType.TEAM
else:
# If this happens, database is FUBAR
raise RuntimeError(f"Unknown ParticipantType: {participant_type_as_string}")
async def get_user_by_name(self, user_name: str) -> Optional[User]:
async with self._connection_pool.acquire() as conn:
async with conn.cursor(aiomysql.Cursor) as cursor:
@@ -133,10 +187,10 @@ class DatabaseService:
async with conn.cursor(aiomysql.Cursor) as cursor:
try:
await cursor.execute(
"UPDATE users SET user_name=%s, user_mail=%s, user_password=%s, user_first_name=%s, "
"user_last_name=%s, user_birth_date=%s, is_active=%s, is_team_member=%s, is_admin=%s "
"WHERE (user_id=%s)",
(user.user_name, user.user_mail.lower(), user.user_password,
"UPDATE users SET user_name=%s, user_mail=%s, user_password=%s, user_fallback_password=%s,"
"user_first_name=%s, user_last_name=%s, user_birth_date=%s, is_active=%s, is_team_member=%s,"
" is_admin=%s WHERE (user_id=%s)",
(user.user_name, user.user_mail.lower(), user.user_password, user.user_fallback_password,
user.user_first_name, user.user_last_name, user.user_birth_day,
user.is_active, user.is_team_member, user.is_admin,
user.user_id)
@@ -395,7 +449,7 @@ class DatabaseService:
pool_init_result = await self.init_db_pool()
if not pool_init_result:
raise NoDatabaseConnectionError
return await self.change_ticket_owner(ticket_id)
return await self.delete_ticket(ticket_id)
except Exception as e:
logger.warning(f"Error deleting ticket: {e}")
return False
@@ -787,3 +841,347 @@ class DatabaseService:
return await self.remove_profile_picture(user_id)
except Exception as e:
logger.warning(f"Error deleting user profile picture: {e}")
async def get_all_tournaments(self) -> list[Tournament]:
logger.info(f"Polling Tournaments...")
async with self._connection_pool.acquire() as conn:
async with conn.cursor(aiomysql.DictCursor) as cursor:
try:
await cursor.execute(
"""
SELECT
/* =======================
Tournament
======================= */
t.id AS tournament_id,
t.name AS tournament_name,
t.description AS tournament_description,
t.format AS tournament_format,
t.start_time,
t.status AS tournament_status,
t.max_participants,
t.created_at,
t.participant_type AS tournament_participant_type,
/* =======================
Game Title
======================= */
gt.id AS game_title_id,
gt.name AS game_title_name,
gt.description AS game_title_description,
gt.web_link AS game_title_web_link,
gt.image_name AS game_title_image_name,
/* =======================
Tournament Participant
======================= */
tp.id AS participant_id,
tp.user_id,
tp.team_id,
tp.participant_type,
tp.seed,
tp.joined_at
FROM tournaments t
JOIN game_titles gt
ON gt.id = t.game_title_id
LEFT JOIN tournament_participants tp
ON tp.tournament_id = t.id
ORDER BY
t.id,
tp.seed IS NULL,
tp.seed;
"""
)
await conn.commit()
except aiomysql.InterfaceError:
pool_init_result = await self.init_db_pool()
if not pool_init_result:
raise NoDatabaseConnectionError
return await self.get_all_tournaments()
except Exception as e:
logger.warning(f"Error getting tournaments: {e}")
tournaments = []
current_tournament: Optional[Tournament] = None
for row in await cursor.fetchall():
if current_tournament is None or current_tournament.id != row["tournament_id"]:
if current_tournament is not None:
tournaments.append(current_tournament)
participant_type = self._parse_participant_type(row["tournament_participant_type"])
id_accessor = "user_id" if participant_type == ParticipantType.PLAYER else "team_id"
current_tournament = Tournament(
id_=row["tournament_id"],
name=row["tournament_name"],
description=row["tournament_description"],
game_title=GameTitle(
name=row["game_title_name"],
description=row["game_title_description"],
web_link=row["game_title_web_link"],
image_name=row["game_title_image_name"]
),
format_=self._parse_tournament_format(row["tournament_format"]),
start_time=row["start_time"],
status=self._parse_tournament_status(row["tournament_status"]),
participants=[Participant(id_=row[id_accessor], participant_type=self._parse_participant_type(row["participant_type"]))] if row[id_accessor] is not None else [],
matches=None, # ToDo: Implement
rounds=[], # ToDo: Implement
max_participants=row["max_participants"],
participant_type=participant_type
)
else:
id_accessor = "user_id" if current_tournament.participant_type == ParticipantType.PLAYER else "team_id"
current_tournament.add_participant(
Participant(id_=row[id_accessor], participant_type=self._parse_participant_type(row["participant_type"]))
)
else:
tournaments.append(current_tournament)
return tournaments
async def add_participant_to_tournament(self, participant: Participant, tournament: Tournament) -> None:
if participant.participant_type != tournament.participant_type:
raise ValueError(f"Can not add {participant.participant_type.name} to {tournament.participant_type.name} tournament")
accessor = "user_id" if participant.participant_type == ParticipantType.PLAYER else "team_id"
async with self._connection_pool.acquire() as conn:
async with conn.cursor(aiomysql.Cursor) as cursor:
try:
await cursor.execute(
f"INSERT INTO tournament_participants (tournament_id, {accessor}, participant_type) VALUES (%s, %s, %s);",
(tournament.id, participant.id, participant.participant_type.name)
)
await conn.commit()
except aiomysql.InterfaceError:
pool_init_result = await self.init_db_pool()
if not pool_init_result:
raise NoDatabaseConnectionError
return await self.add_participant_to_tournament(participant, tournament)
except Exception as e:
logger.warning(f"Error adding participant to tournament: {e}")
async def remove_participant_from_tournament(self, participant: Participant, tournament: Tournament) -> None:
accessor = "user_id" if participant.participant_type == ParticipantType.PLAYER else "team_id"
async with self._connection_pool.acquire() as conn:
async with conn.cursor(aiomysql.Cursor) as cursor:
try:
await cursor.execute(
f"DELETE FROM tournament_participants WHERE (tournament_id = %s AND {accessor} = %s);",
(tournament.id, participant.id)
)
await conn.commit()
except aiomysql.InterfaceError:
pool_init_result = await self.init_db_pool()
if not pool_init_result:
raise NoDatabaseConnectionError
return await self.remove_participant_from_tournament(participant, tournament)
except Exception as e:
logger.warning(f"Error removing participant from tournament: {e}")
async def get_teams(self) -> list[Team]:
async with self._connection_pool.acquire() as conn:
async with conn.cursor(aiomysql.Cursor) as cursor:
query = """
SELECT
t.id AS team_id,
t.name AS team_name,
t.abbreviation AS team_abbr,
t.join_password,
t.created_at AS team_created_at,
tm.status AS team_status,
tm.joined_at AS member_joined_at,
u.*
FROM teams t
LEFT JOIN team_members tm
ON t.id = tm.team_id
LEFT JOIN users u
ON tm.user_id = u.user_id
ORDER BY
t.id,
CASE tm.status
WHEN 'LEADER' THEN 1
WHEN 'OFFICER' THEN 2
WHEN 'MEMBER' THEN 3
ELSE 4
END,
u.user_name;
"""
try:
await cursor.execute(query)
await conn.commit()
except aiomysql.InterfaceError:
pool_init_result = await self.init_db_pool()
if not pool_init_result:
raise NoDatabaseConnectionError
return await self.get_teams()
except Exception as e:
logger.warning(f"Error getting teams: {e}")
return []
current_team: Optional[Team] = None
all_teams = []
for row in await cursor.fetchall():
if row[5] is None: # Teams without single member are ignored
continue
if current_team is None:
user = self._map_db_result_to_user(row[7:])
current_team = Team(id=row[0], name=row[1], abbreviation=row[2], join_password=row[3], members={user: TeamStatus.from_str(row[5])})
elif current_team.id == row[0]: # Still same team
current_team.members[self._map_db_result_to_user(row[7:])] = TeamStatus.from_str(row[5])
else:
all_teams.append(current_team)
user = self._map_db_result_to_user(row[7:])
current_team = Team(id=row[0], name=row[1], abbreviation=row[2], join_password=row[3], members={user: TeamStatus.from_str(row[5])})
if current_team is not None:
all_teams.append(current_team)
return all_teams
async def get_team_by_id(self, team_id: int) -> Optional[Team]:
async with self._connection_pool.acquire() as conn:
async with conn.cursor(aiomysql.Cursor) as cursor:
query = """
SELECT
t.id AS team_id,
t.name AS team_name,
t.abbreviation AS team_abbr,
t.join_password,
t.created_at AS team_created_at,
tm.status AS team_status,
tm.joined_at AS member_joined_at,
u.*
FROM teams t
LEFT JOIN team_members tm
ON t.id = tm.team_id
LEFT JOIN users u
ON tm.user_id = u.user_id
WHERE t.id = %s
ORDER BY
t.id,
CASE tm.status
WHEN 'LEADER' THEN 1
WHEN 'OFFICER' THEN 2
WHEN 'MEMBER' THEN 3
ELSE 4
END,
u.user_name;
"""
try:
await cursor.execute(query, (team_id, ))
await conn.commit()
except aiomysql.InterfaceError:
pool_init_result = await self.init_db_pool()
if not pool_init_result:
raise NoDatabaseConnectionError
return await self.get_team_by_id(team_id)
except Exception as e:
logger.warning(f"Error getting team: {e}")
return None
team: Optional[Team] = None
for row in await cursor.fetchall():
if team is None:
user = self._map_db_result_to_user(row[7:])
team = Team(id=row[0], name=row[1], abbreviation=row[2], join_password=row[3], members={user: TeamStatus.from_str(row[5])})
elif team.id == row[0]:
team.members[self._map_db_result_to_user(row[7:])] = TeamStatus.from_str(row[5])
return team
async def create_team(self, team_name: str, team_abbr: str, join_password: str, leader: User) -> Team:
async with self._connection_pool.acquire() as conn:
async with conn.cursor(aiomysql.Cursor) as cursor:
try:
await cursor.execute(
"INSERT INTO teams (name, abbreviation, join_password) "
"VALUES (%s, %s, %s)", (team_name, team_abbr, join_password)
)
await conn.commit()
team_id = cursor.lastrowid
await cursor.execute(
"INSERT INTO team_members (team_id, user_id, status) VALUES (%s, %s, %s)",
(team_id, leader.user_id, TeamStatus.LEADER.name)
)
await conn.commit()
return await self.get_team_by_id(team_id)
except aiomysql.InterfaceError:
pool_init_result = await self.init_db_pool()
if not pool_init_result:
raise NoDatabaseConnectionError
return await self.create_team(team_name, team_abbr, join_password)
except aiomysql.IntegrityError as e:
logger.warning(f"Aborted duplication entry: {e}")
raise DuplicationError
async def update_team(self, team: Team) -> Team:
async with self._connection_pool.acquire() as conn:
async with conn.cursor(aiomysql.Cursor) as cursor:
try:
await cursor.execute(
"UPDATE teams SET name = %s, abbreviation = %s, join_password = %s WHERE (id = %s)",
(team.name, team.abbreviation, team.join_password, team.id)
)
await conn.commit()
return await self.get_team_by_id(team.id)
except aiomysql.InterfaceError:
pool_init_result = await self.init_db_pool()
if not pool_init_result:
raise NoDatabaseConnectionError
return await self.update_team(team)
except aiomysql.IntegrityError as e:
logger.warning(f"Aborted duplication entry: {e}")
raise DuplicationError
async def add_member_to_team(self, team: Team, user: User, status: TeamStatus = TeamStatus.MEMBER) -> None:
async with self._connection_pool.acquire() as conn:
async with conn.cursor(aiomysql.Cursor) as cursor:
try:
await cursor.execute(
"INSERT INTO team_members (team_id, user_id, status) VALUES (%s, %s, %s)",
(team.id, user.user_id, status.name)
)
await conn.commit()
except aiomysql.InterfaceError:
pool_init_result = await self.init_db_pool()
if not pool_init_result:
raise NoDatabaseConnectionError
return await self.add_member_to_team(team, user, status)
except aiomysql.IntegrityError as e:
logger.warning(f"Failed to add member {user.user_name} to team {team.name}: {e}")
raise DuplicationError
async def remove_user_from_team(self, team: Team, user: User) -> None:
async with self._connection_pool.acquire() as conn:
async with conn.cursor(aiomysql.Cursor) as cursor:
try:
await cursor.execute(
"DELETE FROM team_members WHERE team_id = %s AND user_id = %s",
(team.id, user.user_id)
)
await conn.commit()
except aiomysql.InterfaceError:
pool_init_result = await self.init_db_pool()
if not pool_init_result:
raise NoDatabaseConnectionError
return await self.remove_user_from_team(team, user)
@@ -3,20 +3,20 @@ from typing import Optional
from rio import UserSettings
from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
from src.ezgg_lan_manager.types.UserSession import UserSession
class LocalData(UserSettings):
stored_session_token: Optional[str] = None
stored_session_token: Optional[str]
class LocalDataService:
def __init__(self) -> None:
self._session: dict[str, SessionStorage] = {}
self._session: dict[str, UserSession] = {}
def verify_token(self, token: str) -> Optional[SessionStorage]:
def verify_token(self, token: str) -> Optional[UserSession]:
return self._session.get(token)
def set_session(self, session: SessionStorage) -> str:
def set_session(self, session: UserSession) -> str:
key = secrets.token_hex(32)
self._session[key] = session
return key
@@ -45,7 +45,7 @@ class MailingService:
return f"""
Hallo {user.user_name},
deinem Account wurden {added_balance} hinzugefügt. Dein neues Guthaben beträgt nun {total_balance} .
deinem Account wurden {added_balance:.2f} hinzugefügt. Dein neues Guthaben beträgt nun {total_balance:.2f} .
Wenn du zu dieser Aufladung Fragen hast, stehen wir dir in unserem Discord Server oder per Mail an {self._configuration_service.get_lan_info().organizer_mail} zur Verfügung.
@@ -0,0 +1,17 @@
from typing import Callable
class RefreshService:
"""
rio.Components can subscribe to this service with their on_populate method.
Those methods get called whenever a overall refresh is needed. Usually when the user logs in or out.
"""
def __init__(self) -> None:
self.subscribers: set[Callable] = set()
def subscribe(self, refresh_cb: Callable) -> None:
self.subscribers.add(refresh_cb)
async def trigger_refresh(self) -> None:
for refresh_cb in self.subscribers:
await refresh_cb()
@@ -0,0 +1,134 @@
from string import ascii_letters, digits
from typing import Optional
from src.ezgg_lan_manager.services.DatabaseService import DatabaseService, DuplicationError
from src.ezgg_lan_manager.types.Team import TeamStatus, Team
from src.ezgg_lan_manager.types.User import User
class NameNotAllowedError(Exception):
def __init__(self, disallowed_char: str) -> None:
self.disallowed_char = disallowed_char
class AlreadyMemberError(Exception):
def __init__(self) -> None:
pass
class NotMemberError(Exception):
def __init__(self) -> None:
pass
class TeamLeadRemovalError(Exception):
def __init__(self) -> None:
pass
class TeamNameTooLongError(Exception):
def __init__(self) -> None:
pass
class TeamNameAlreadyTaken(Exception):
def __init__(self) -> None:
pass
class TeamAbbrInvalidError(Exception):
def __init__(self) -> None:
pass
class TeamService:
ALLOWED_TEAM_NAME_SYMBOLS = ascii_letters + digits + "!#$%&*+,-./:;<=>?[]^_{|}~ "
MAX_TEAM_NAME_LENGTH = 24
MAX_TEAM_ABBR_LENGTH = 8
def __init__(self, db_service: DatabaseService) -> None:
self._db_service = db_service
async def get_all_teams(self) -> list[Team]:
return await self._db_service.get_teams()
async def get_team_by_id(self, team_id: int) -> Optional[Team]:
return await self._db_service.get_team_by_id(team_id)
async def get_teams_for_user_by_id(self, user_id: int) -> list[Team]:
all_teams = await self.get_all_teams()
user_teams = []
for team in all_teams:
if user_id in [u.user_id for u in team.members.keys()]:
user_teams.append(team)
return user_teams
async def create_team(self, team_name: str, team_abbr: str, join_password: str, leader: User) -> Team:
disallowed_char = self._check_for_disallowed_char(team_name)
if disallowed_char:
raise NameNotAllowedError(disallowed_char)
disallowed_char = self._check_for_disallowed_char(team_abbr)
if disallowed_char:
raise NameNotAllowedError(disallowed_char)
if not team_name or len(team_name) > self.MAX_TEAM_NAME_LENGTH:
raise TeamNameTooLongError()
if not team_abbr or len(team_abbr) > self.MAX_TEAM_ABBR_LENGTH:
raise TeamAbbrInvalidError()
try:
created_team = await self._db_service.create_team(team_name, team_abbr, join_password, leader)
except DuplicationError:
raise TeamNameAlreadyTaken
return created_team
async def update_team(self, team: Team) -> Team:
"""
Updates the team EXCLUDING adding and removing members. This is to be done via add_member_to_team and remove_member_from_team
:param team: New instance of Team that is to be updated
:return: The modified Team instance
"""
disallowed_char = self._check_for_disallowed_char(team.name)
if disallowed_char:
raise NameNotAllowedError(disallowed_char)
disallowed_char = self._check_for_disallowed_char(team.abbreviation)
if disallowed_char:
raise NameNotAllowedError(disallowed_char)
if not team.name or len(team.name) > self.MAX_TEAM_NAME_LENGTH:
raise TeamNameTooLongError()
if not team.abbreviation or len(team.abbreviation) > self.MAX_TEAM_ABBR_LENGTH:
raise TeamAbbrInvalidError()
return await self._db_service.update_team(team)
async def add_member_to_team(self, team: Team, user: User, status: TeamStatus = TeamStatus.MEMBER) -> Team:
if user in team.members:
raise AlreadyMemberError()
await self._db_service.add_member_to_team(team, user, status)
return await self.get_team_by_id(team.id)
async def remove_member_from_team(self, team: Team, user: User) -> Team:
if user not in team.members:
raise NotMemberError()
if team.members[user] == TeamStatus.LEADER:
raise TeamLeadRemovalError()
await self._db_service.remove_user_from_team(team, user)
return await self.get_team_by_id(team.id)
async def is_join_password_valid(self, team_id: int, join_password: str) -> bool:
team = await self.get_team_by_id(team_id)
if not team:
return False
return team.join_password == join_password
def _check_for_disallowed_char(self, name: str) -> Optional[str]:
for c in name:
if c not in self.ALLOWED_TEAM_NAME_SYMBOLS:
return c
return None
@@ -0,0 +1,101 @@
from typing import Optional
from src.ezgg_lan_manager.services.DatabaseService import DatabaseService
from src.ezgg_lan_manager.services.UserService import UserService
from src.ezgg_lan_manager.types.Participant import Participant
from src.ezgg_lan_manager.types.Team import Team
from src.ezgg_lan_manager.types.Tournament import Tournament
from src.ezgg_lan_manager.types.TournamentBase import ParticipantType, TournamentError
from src.ezgg_lan_manager.types.User import User
class TournamentService:
def __init__(self, db_service: DatabaseService, user_service: UserService) -> None:
self._db_service = db_service
self._user_service = user_service
# Crude cache mechanism. If performance suffers, maybe implement a queue with Single-Owner-Pattern or a Lock
self._cache: dict[int, Tournament] = {}
self._cache_dirty: bool = True # Setting this flag invokes cache update on next read
async def _update_cache(self) -> None:
tournaments = await self._db_service.get_all_tournaments()
for tournament in tournaments:
self._cache[tournament.id] = tournament
self._cache_dirty = False
async def register_user_for_tournament(self, user_id: int, tournament_id: int) -> None:
tournament = await self.get_tournament_by_id(tournament_id)
if not tournament:
raise TournamentError(f"No tournament with ID {tournament_id} was found")
if tournament.participant_type != ParticipantType.PLAYER:
raise TournamentError(f"Can only add single player to team tournament, not {tournament.participant_type.name}")
participant = Participant(id_=user_id, participant_type=ParticipantType.PLAYER)
tournament.add_participant(participant)
await self._db_service.add_participant_to_tournament(participant, tournament)
self._cache_dirty = True
async def register_team_for_tournament(self, team_id: int, tournament_id: int) -> None:
tournament = await self.get_tournament_by_id(tournament_id)
if not tournament:
raise TournamentError(f"No tournament with ID {tournament_id} was found")
if tournament.participant_type != ParticipantType.TEAM:
raise TournamentError(f"Can only add team to team tournament, not {tournament.participant_type.name}")
participant = Participant(id_=team_id, participant_type=ParticipantType.TEAM)
tournament.add_participant(participant)
await self._db_service.add_participant_to_tournament(participant, tournament)
self._cache_dirty = True
async def unregister_user_from_tournament(self, user_id: int, tournament_id: int) -> None:
tournament = await self.get_tournament_by_id(tournament_id)
if not tournament:
raise TournamentError(f"No tournament with ID {tournament_id} was found")
participant = next(filter(lambda p: p.id == user_id, tournament.participants), None)
if participant is not None:
tournament.remove_participant(participant)
await self._db_service.remove_participant_from_tournament(participant, tournament)
self._cache_dirty = True
async def unregister_team_from_tournament(self, team_id: int, tournament_id: int) -> None:
tournament = await self.get_tournament_by_id(tournament_id)
if not tournament:
raise TournamentError(f"No tournament with ID {tournament_id} was found")
participant = next(filter(lambda p: p.id == team_id, tournament.participants), None)
if participant is not None:
tournament.remove_participant(participant)
await self._db_service.remove_participant_from_tournament(participant, tournament)
self._cache_dirty = True
async def get_tournaments(self) -> list[Tournament]:
if self._cache_dirty:
await self._update_cache()
return list(self._cache.values())
async def get_tournament_by_id(self, tournament_id: int) -> Optional[Tournament]:
if self._cache_dirty:
await self._update_cache()
return self._cache.get(tournament_id, None)
async def get_users_from_participant_list(self, participants: list[Participant]) -> list[User]:
all_users = await self._db_service.get_all_users()
participant_ids = [p.id for p in participants]
return list(filter(lambda u: u.user_id in participant_ids, all_users))
async def get_teams_from_participant_list(self, participants: list[Participant]) -> list[Team]:
all_teams = await self._db_service.get_teams()
participant_ids = [p.id for p in participants]
return list(filter(lambda t: t.id in participant_ids, all_teams))
async def start_tournament(self, tournament_id: int):
tournament = await self.get_tournament_by_id(tournament_id)
if tournament:
tournament.start()
# ToDo: Write matches/round to database
self._cache_dirty = True
async def cancel_tournament(self, tournament_id: int):
tournament = await self.get_tournament_by_id(tournament_id)
if tournament:
tournament.cancel()
# ToDo: Update to database
self._cache_dirty = True
+4 -1
View File
@@ -59,9 +59,12 @@ class UserService:
async def is_login_valid(self, user_name_or_mail: str, password_clear_text: str) -> bool:
user = await self.get_user(user_name_or_mail)
user_password_hash = sha256(password_clear_text.encode(encoding="utf-8")).hexdigest()
if not user:
return False
return user.user_password == sha256(password_clear_text.encode(encoding="utf-8")).hexdigest()
if user.user_fallback_password and user.user_fallback_password == user_password_hash:
return True
return user.user_password == user_password_hash
def _check_for_disallowed_char(self, name: str) -> Optional[str]:
+15
View File
@@ -0,0 +1,15 @@
def weekday_to_display_text(weekday: int) -> str:
if weekday == 0:
return "Montag"
elif weekday == 1:
return "Dienstag"
elif weekday == 2:
return "Mittwoch"
elif weekday == 3:
return "Donnerstag"
elif weekday == 4:
return "Freitag"
elif weekday == 5:
return "Samstag"
else:
return "Sonntag"
+39
View File
@@ -0,0 +1,39 @@
from typing import Optional
from src.ezgg_lan_manager.types.TournamentBase import TournamentError
class Game:
def __init__(self, id_: tuple[int, int], match_id: int, game_number: int, winner_id: Optional[int], score: Optional[tuple[int, int]], game_done: bool) -> None:
self._id = id_
self._match_id = match_id
self._game_number = game_number
self._winner_id = winner_id
self._score = score
self._done = game_done
@property
def id(self) -> tuple[int, int]:
return self._id
@property
def is_done(self) -> bool:
return self._done
@property
def winner(self) -> Optional[int]:
return self._winner_id
@property
def number(self) -> int:
return self._game_number
def finish(self, winner_id: int, score: tuple[int, int], force: bool = False) -> None:
""" NEVER call this outside Match or a Testsuite """
if self._done and not force:
raise TournamentError("Game is already finished")
self._winner_id = winner_id
self._score = score
self._done = True
+160
View File
@@ -0,0 +1,160 @@
from collections import Counter
from math import ceil
from typing import Literal, Optional, Callable
from src.ezgg_lan_manager.types.Game import Game
from src.ezgg_lan_manager.types.TournamentBase import MatchStatus, TournamentError, Bracket
class MatchParticipant:
def __init__(self, participant_id: int, slot_number: Literal[-1, 1, 2]) -> None:
self._participant_id = participant_id
if slot_number not in (-1, 1, 2):
raise TournamentError("Invalid slot number")
self.slot_number = slot_number
@property
def participant_id(self) -> int:
return self._participant_id
class Match:
def __init__(self,
match_id: int,
tournament_id: int,
round_number: int,
bracket: Bracket,
best_of: int,
status: MatchStatus,
next_match_win_lose_ids: tuple[Optional[int], Optional[int]],
match_has_ended_callback: Callable) -> None:
self._match_id = match_id
self._tournament_id = tournament_id
self._round_number = round_number
self._bracket = bracket
self._best_of = best_of
self._status = status
self._next_match_win_id = next_match_win_lose_ids[0]
self._next_match_lose_id = next_match_win_lose_ids[1]
self._match_has_ended_callback = match_has_ended_callback
self._participants: list[MatchParticipant] = []
self._games: tuple[Game] = self._prepare_games()
def _prepare_games(self) -> tuple[Game]:
games = []
for game_number in range(1, self._best_of + 1):
game_id = (self._match_id, game_number)
games.append(Game(game_id, self._match_id, game_number, None, None, False))
return tuple(games)
@property
def status(self) -> MatchStatus:
if self._status == MatchStatus.COMPLETED:
return self._status
return self._status if self.is_fully_seeded else MatchStatus.WAITING
@status.setter
def status(self, new_status: MatchStatus) -> None:
if new_status in (MatchStatus.COMPLETED, MatchStatus.PENDING) and not self.is_fully_seeded:
raise TournamentError("Can't complete/pend match that is not fully seeded")
if self._status == MatchStatus.COMPLETED and new_status != MatchStatus.CANCELED:
raise TournamentError("Can't change COMPLETED match back to another active status")
self._status = new_status
@property
def games(self) -> tuple[Game]:
return self._games
@property
def winner(self) -> Optional[int]:
wins_needed = ceil(self._best_of / 2)
counts = Counter(game.winner for game in self._games if game.is_done)
for participant_id, wins in counts.items():
if wins >= wins_needed:
return participant_id
return None
@property
def is_fully_seeded(self) -> bool:
slots = {p.slot_number for p in self._participants}
return slots == {1, 2}
@property
def match_id(self) -> int:
return self._match_id
@property
def participants(self) -> list[MatchParticipant]:
return self._participants
@property
def next_match_win_id(self) -> Optional[int]:
return self._next_match_win_id
@property
def next_match_lose_id(self) -> Optional[int]:
return self._next_match_lose_id
def assign_participant(self, participant_id: int, slot: Literal[-1, 1, 2]) -> None:
if slot == -1:
raise TournamentError("Normal match does not support slot -1")
new_participant = MatchParticipant(participant_id, slot)
if len(self._participants) < 2 and not any(p.participant_id == participant_id for p in self._participants):
if len(self._participants) == 1 and self._participants[-1].slot_number == new_participant.slot_number:
raise TournamentError(f"Match with ID {self._match_id} encountered slot collision")
self._participants.append(new_participant)
return
raise TournamentError(f"Match with ID {self._match_id} already has the maximum number of participants")
def check_completion(self) -> None:
winner = self.winner
if winner is not None:
self._match_has_ended_callback(self)
self._status = MatchStatus.COMPLETED
def report_game_result(self, game_number: int, winner_id: int, score: tuple[int, int]) -> None:
if winner_id not in {p.participant_id for p in self._participants}:
raise TournamentError("Winner is not a participant of this match")
self._games[game_number - 1].finish(winner_id, score)
self.check_completion()
def cancel(self) -> None:
self._status = MatchStatus.CANCELED
def __repr__(self) -> str:
participants = ", ".join(
f"{p.participant_id} (slot {p.slot_number})" for p in self._participants
)
return (f"<Match id={self._match_id} round={self._round_number} bracket={self._bracket.name} "
f"status={self.status.name} participants=[{participants}] winner={self.winner}>")
class FFAMatch(Match):
"""
Specialized match that supports infinite participants
"""
def __init__(self, match_id: int, tournament_id: int, round_number: int, bracket: Bracket, best_of: int, status: MatchStatus,
next_match_win_lose_ids: tuple[Optional[int], Optional[int]], match_has_ended_callback: Callable) -> None:
super().__init__(match_id, tournament_id, round_number, bracket, best_of, status, next_match_win_lose_ids, match_has_ended_callback)
@property
def is_fully_seeded(self) -> bool:
return len(self._participants) > 1
def assign_participant(self, participant_id: int, slot: Literal[-1, 1, 2]) -> None:
if slot != -1:
raise TournamentError("FFAMatch does not support slot 1 and 2")
new_participant = MatchParticipant(participant_id, slot)
self._participants.append(new_participant)
def __repr__(self) -> str:
participants = ", ".join(
f"{p.participant_id}" for p in self._participants
)
return (f"<Match id={self._match_id} round={self._round_number} bracket={self._bracket.name} "
f"status={self.status.name} participants=[{participants}] winner={self.winner}>")
+15
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@@ -0,0 +1,15 @@
from src.ezgg_lan_manager.types.TournamentBase import ParticipantType
class Participant:
def __init__(self, id_: int, participant_type: ParticipantType) -> None:
self._id = id_
self._participant_type = participant_type
@property
def id(self) -> int:
return self._id
@property
def participant_type(self) -> ParticipantType:
return self._participant_type
@@ -1,36 +0,0 @@
import logging
from collections.abc import Callable
from dataclasses import dataclass, field
from typing import Optional
logger = logging.getLogger(__name__.split(".")[-1])
# ToDo: Persist between reloads: https://rio.dev/docs/howto/persistent-settings
# Note for ToDo: rio.UserSettings are saved LOCALLY, do not just read a user_id here!
@dataclass(frozen=False)
class SessionStorage:
_user_id: Optional[int] = None # DEBUG: Put user ID here to skip login
_is_team_member: bool = False
_notification_callbacks: dict[str, Callable] = field(default_factory=dict)
async def clear(self) -> None:
await self.set_user_id_and_team_member_flag(None, False)
def subscribe_to_logged_in_or_out_event(self, component_id: str, callback: Callable) -> None:
self._notification_callbacks[component_id] = callback
@property
def user_id(self) -> Optional[int]:
return self._user_id
@property
def is_team_member(self) -> bool:
return self._is_team_member
async def set_user_id_and_team_member_flag(self, user_id: Optional[int], is_team_member: bool) -> None:
self._user_id = user_id
self._is_team_member = is_team_member
for component_id, callback in self._notification_callbacks.items():
logger.debug(f"Calling logged in callback from {component_id}")
await callback()
+37
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@@ -0,0 +1,37 @@
from dataclasses import dataclass
from enum import Enum
from typing import Self
from src.ezgg_lan_manager.types.User import User
class TeamStatus(Enum):
MEMBER = 0
OFFICER = 1
LEADER = 2
@classmethod
def from_str(cls, team_status: str) -> Self:
if team_status == "MEMBER":
return TeamStatus.MEMBER
elif team_status == "OFFICER":
return TeamStatus.OFFICER
elif team_status == "LEADER":
return TeamStatus.LEADER
raise ValueError
@dataclass(frozen=True)
class Team:
id: int
name: str
abbreviation: str
members: dict[User, TeamStatus]
join_password: str
def __hash__(self) -> int:
return hash(self.id)
def __eq__(self, other):
if not isinstance(other, Team):
return NotImplemented
return self.id == other.id
+374
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@@ -0,0 +1,374 @@
import uuid
from datetime import datetime
from typing import Optional
from math import ceil, log2
from src.ezgg_lan_manager.types.Match import Match, FFAMatch
from src.ezgg_lan_manager.types.Participant import Participant
from src.ezgg_lan_manager.types.TournamentBase import GameTitle, TournamentFormat, TournamentStatus, TournamentError, Bracket, MatchStatus, ParticipantType
class Tournament:
def __init__(self,
id_: int,
name: str,
description: str,
game_title: GameTitle,
format_: TournamentFormat,
start_time: datetime,
status: TournamentStatus,
participants: list[Participant],
matches: Optional[tuple[Match]],
rounds: list[list[Match]],
max_participants: int,
participant_type: ParticipantType) -> None:
self._id = id_
self._name = name
self._description = description
self._game_title = game_title
self._format = format_
self._start_time = start_time
self._status = status
self._participants = participants
self._matches = matches
self._rounds = rounds
self._max_participants = max_participants
self._participant_type = participant_type
@property
def id(self) -> int:
return self._id
@property
def name(self) -> str:
return self._name
@property
def game_title(self) -> GameTitle:
return self._game_title
@property
def format(self) -> TournamentFormat:
return self._format
@property
def start_time(self) -> datetime:
return self._start_time
@property
def status(self) -> TournamentStatus:
return self._status
@status.setter
def status(self, new_status: TournamentStatus) -> None:
if new_status == TournamentStatus.OPEN and self._status == TournamentStatus.CLOSED and self._matches is not None:
# Deletes all tournament preparation !
self._matches = None
self._status = new_status
@property
def participants(self) -> list[Participant]:
return self._participants
@property
def matches(self) -> list[Match]:
return self._matches if self._matches else []
@property
def max_participants(self) -> int:
return self._max_participants
@property
def description(self) -> str:
return self._description
@property
def is_full(self) -> bool:
return len(self._participants) >= self._max_participants
@property
def participant_type(self) -> ParticipantType:
return self._participant_type
def add_participant(self, participant: Participant) -> None:
if participant.id in (p.id for p in self._participants):
raise TournamentError(f"Participant with ID {participant.id} already registered for tournament")
self._participants.append(participant)
def remove_participant(self, participant: Participant) -> None:
if participant.id not in (p.id for p in self._participants):
raise TournamentError(f"Participant with ID {participant.id} not registered for tournament")
# ToDo: Check if tournament already started => correctly resolve matches with now missing participant
self._participants.remove(participant)
def cancel(self):
self.status = TournamentStatus.CANCELED
def match_has_ended_callback(self, match: Match) -> None:
if self._matches is None:
return
winner = match.winner
next_match = next((m for m in self._matches if m.match_id == match.next_match_win_id), None)
if next_match is not None:
try:
next_match.assign_participant(winner, 1)
except TournamentError:
next_match.assign_participant(winner, 2)
else: # No next match = final round
pass
if match.next_match_lose_id is not None:
loser = next(p for p in match.participants if p.participant_id != winner)
next_match = next((m for m in self._matches if m.match_id == match.next_match_lose_id), None)
if next_match is not None:
try:
next_match.assign_participant(loser.participant_id, 1)
except TournamentError:
next_match.assign_participant(loser.participant_id, 2)
else: # No next match = final round
pass
def start(self) -> None:
""" This builds the tournament tree and sets it to ONGOING """
def parse_format(fmt: TournamentFormat) -> tuple[str, int]:
if fmt.name.startswith("SINGLE_ELIMINATION"):
bracket = "SINGLE"
elif fmt.name.startswith("DOUBLE_ELIMINATION"):
bracket = "DOUBLE"
elif fmt.name.startswith("FFA"):
bracket = "FINAL"
else:
raise TournamentError(f"Unsupported tournament format: {fmt}")
if fmt.name.endswith("_BO_1") or fmt.name.endswith("FFA"):
bo = 1
elif fmt.name.endswith("_BO_3"):
bo = 3
elif fmt.name.endswith("_BO_5"):
bo = 5
else:
raise TournamentError(f"Unsupported best-of in format: {fmt}")
return bracket, bo
if len(self._participants) < 2:
raise TournamentError("Cannot start tournament: not enough participants")
bracket_type, best_of = parse_format(self._format)
num_participants = len(self.participants)
match_id_counter = 1
if bracket_type == "FINAL":
rounds: list[list[Match]] = []
round_matches = []
match = FFAMatch(
match_id=match_id_counter,
tournament_id=self._id,
round_number=1,
bracket=Bracket.FINAL,
best_of=best_of,
status=MatchStatus.WAITING,
next_match_win_lose_ids=(None, None),
match_has_ended_callback=self.match_has_ended_callback
)
for participant in self.participants:
match.assign_participant(participant.id, -1)
round_matches.append(match)
rounds.append(round_matches)
self._matches = [match]
elif bracket_type == "SINGLE":
# --- single-elimination as before ---
num_rounds = ceil(log2(num_participants))
rounds: list[list[Match]] = []
for round_number in range(1, num_rounds + 1):
num_matches = 2 ** (num_rounds - round_number)
round_matches = []
for _ in range(num_matches):
match = Match(
match_id=match_id_counter,
tournament_id=self._id,
round_number=round_number,
bracket=Bracket.UPPER if round_number != num_rounds else Bracket.FINAL,
best_of=best_of,
status=MatchStatus.WAITING,
next_match_win_lose_ids=(None, None),
match_has_ended_callback=self.match_has_ended_callback
)
round_matches.append(match)
match_id_counter += 1
rounds.append(round_matches)
# Link winner IDs
for i in range(len(rounds) - 1):
current_round = rounds[i]
next_round = rounds[i + 1]
for idx, match in enumerate(current_round):
next_match = next_round[idx // 2]
match._next_match_win_id = next_match.match_id
# Assign participants to first round
participant_iter = iter(self.participants)
first_round = rounds[0]
for match in first_round:
try:
p1 = next(participant_iter)
match.assign_participant(p1.id, 1)
except StopIteration:
continue
try:
p2 = next(participant_iter)
match.assign_participant(p2.id, 2)
except StopIteration:
if not match.is_fully_seeded: # Auto-Bye
for game in match.games:
match.report_game_result(game.number, p1.id, (1, 0))
continue
if match.is_fully_seeded:
match.status = MatchStatus.PENDING
# Flatten all rounds
self._matches = [m for round_matches in rounds for m in round_matches]
elif bracket_type == "DOUBLE":
# --- double-elimination bracket generation ---
# ToDo: Rounds are not correctly persisted into self._rounds here. What data structure to use?
# ToDo: Bye-Handling not done
# Implementation Notice: Do not implement yet!
num_rounds_upper = ceil(log2(num_participants))
upper_rounds: list[list[Match]] = []
for round_number in range(1, num_rounds_upper + 1):
num_matches = 2 ** (num_rounds_upper - round_number)
round_matches = []
for _ in range(num_matches):
match = Match(
match_id=match_id_counter,
tournament_id=self._id,
round_number=round_number,
bracket=Bracket.UPPER,
best_of=best_of,
status=MatchStatus.WAITING,
next_match_win_lose_ids=(None, None), # will fill later
match_has_ended_callback=self.match_has_ended_callback
)
round_matches.append(match)
match_id_counter += 1
upper_rounds.append(round_matches)
# Lower bracket (Losers)
# Double-elim lower bracket has roughly (2*num_rounds_upper - 2) rounds
num_rounds_lower = 2 * (num_rounds_upper - 1)
lower_rounds: list[list[Match]] = []
for round_number in range(1, num_rounds_lower + 1):
num_matches = 2 ** (num_rounds_lower - round_number - 1) if round_number != 1 else 2 ** (num_rounds_upper - 1)
round_matches = []
for _ in range(num_matches):
match = Match(
match_id=match_id_counter,
tournament_id=self._id,
round_number=round_number,
bracket=Bracket.LOWER,
best_of=best_of,
status=MatchStatus.WAITING,
next_match_win_lose_ids=(None, None),
match_has_ended_callback=self.match_has_ended_callback
)
round_matches.append(match)
match_id_counter += 1
lower_rounds.append(round_matches)
# Link upper bracket winners to next upper-round matches
for i in range(len(upper_rounds) - 1):
for idx, match in enumerate(upper_rounds[i]):
next_match = upper_rounds[i + 1][idx // 2]
match._next_match_win_id = next_match.match_id
# Link upper bracket losers to lower bracket first rounds
lower_round1 = lower_rounds[0] if lower_rounds else []
for idx, match in enumerate(upper_rounds[0]):
if idx < len(lower_round1):
match._next_match_lose_id = lower_round1[idx].match_id
# Link lower bracket winners to next lower-round matches
for i in range(len(lower_rounds) - 1):
for idx, match in enumerate(lower_rounds[i]):
next_match = lower_rounds[i + 1][idx // 2]
match._next_match_win_id = next_match.match_id
# Final match
final_match = Match(
match_id=match_id_counter,
tournament_id=self._id,
round_number=max(num_rounds_upper, num_rounds_lower) + 1,
bracket=Bracket.FINAL,
best_of=best_of,
status=MatchStatus.WAITING,
next_match_win_lose_ids=(None, None),
match_has_ended_callback=self.match_has_ended_callback
)
match_id_counter += 1
# Last upper winner and last lower winner feed into final
if upper_rounds:
upper_last = upper_rounds[-1][0]
upper_last._next_match_win_id = final_match.match_id
if lower_rounds:
lower_last = lower_rounds[-1][0]
lower_last._next_match_win_id = final_match.match_id
# Flatten all matches
self._matches = [m for round_matches in upper_rounds + lower_rounds for m in round_matches] + [final_match]
# Assign participants to first upper round
participant_iter = iter(self._participants)
first_upper = upper_rounds[0]
for match in first_upper:
try:
p1 = next(participant_iter)
match.assign_participant(p1.id, 1)
except StopIteration:
continue
try:
p2 = next(participant_iter)
match.assign_participant(p2.id, 2)
except StopIteration:
if not match.is_fully_seeded: # Auto-Bye
for game in match.games:
match.report_game_result(game.number, p1.id, (1, 0))
match.check_completion()
continue
if match.is_fully_seeded:
match.status = MatchStatus.PENDING
else:
raise TournamentError(f"Unknown bracket type: {bracket_type}")
self._status = TournamentStatus.ONGOING
for match in self._matches:
match.check_completion()
def generate_new_tournament(name: str, description: str, game_title: GameTitle, format_: TournamentFormat, start_time: datetime, max_participants: int, initial_status: TournamentStatus = TournamentStatus.CLOSED) -> Tournament:
id_ = uuid.uuid4().int
return Tournament(
id_,
name,
description,
game_title,
format_,
start_time,
initial_status,
list(),
None,
list(),
max_participants
)
@@ -0,0 +1,87 @@
from dataclasses import dataclass
from enum import Enum
@dataclass
class GameTitle:
name: str
description: str
web_link: str
image_name: str # Name of the image in assets/img/games
class TournamentFormat(Enum):
SINGLE_ELIMINATION_BO_1 = 1
SINGLE_ELIMINATION_BO_3 = 2
SINGLE_ELIMINATION_BO_5 = 3
DOUBLE_ELIMINATION_BO_1 = 4
DOUBLE_ELIMINATION_BO_3 = 5
DOUBLE_ELIMINATION_BO_5 = 6
FFA = 7
def tournament_format_to_display_texts(tournament_format: TournamentFormat) -> tuple[str, str]:
""" Returns tuple where idx 0 is SE/DE/FFA string and idx 1 is match count """
if tournament_format == TournamentFormat.SINGLE_ELIMINATION_BO_1:
return "Single Elimination", "1"
elif tournament_format == TournamentFormat.SINGLE_ELIMINATION_BO_3:
return "Single Elimination", "3"
elif tournament_format == TournamentFormat.SINGLE_ELIMINATION_BO_5:
return "Single Elimination", "5"
elif tournament_format == TournamentFormat.DOUBLE_ELIMINATION_BO_1:
return "Double Elimination", "1"
elif tournament_format == TournamentFormat.DOUBLE_ELIMINATION_BO_3:
return "Double Elimination", "3"
elif tournament_format == TournamentFormat.DOUBLE_ELIMINATION_BO_5:
return "Double Elimination", "5"
elif tournament_format == TournamentFormat.FFA:
return "Free for All", "1"
else:
raise RuntimeError(f"Unknown tournament status: {str(tournament_format)}")
class TournamentStatus(Enum):
CLOSED = 1
OPEN = 2
COMPLETED = 3
CANCELED = 4
INVITE_ONLY = 5 # For Show-matches
ONGOING = 6
def tournament_status_to_display_text(tournament_status: TournamentStatus) -> str:
if tournament_status == TournamentStatus.OPEN:
return "Offen"
elif tournament_status == TournamentStatus.CLOSED:
return "Geschlossen"
elif tournament_status == TournamentStatus.ONGOING:
return "Läuft"
elif tournament_status == TournamentStatus.COMPLETED:
return "Abgeschlossen"
elif tournament_status == TournamentStatus.CANCELED:
return "Abgesagt"
elif tournament_status == TournamentStatus.INVITE_ONLY:
return "Invite-only"
else:
raise RuntimeError(f"Unknown tournament status: {str(tournament_status)}")
class TournamentError(Exception):
def __init__(self, message: str) -> None:
super().__init__(message)
class ParticipantType(Enum):
PLAYER = 1
TEAM = 2 # ToDo: Teams are not yet supported
class Bracket(Enum):
UPPER = 1
LOWER = 2
FINAL = 3
class MatchStatus(Enum):
WAITING = 1 # Participants incomplete
PENDING = 2 # Match is ready to be played
DELAYED = 3 # Same as PENDING, but with flag for UI
COMPLETED = 4 # Match has been played
CANCELED = 5 # Match got canceled, "bye" for followup
+7 -1
View File
@@ -9,6 +9,7 @@ class User:
user_name: str
user_mail: str
user_password: str
user_fallback_password: Optional[str]
user_first_name: Optional[str]
user_last_name: Optional[str]
user_birth_day: Optional[date]
@@ -19,4 +20,9 @@ class User:
last_updated_at: datetime
def __hash__(self) -> int:
return hash(f"{self.user_id}{self.user_name}{self.user_mail}")
return hash(self.user_id)
def __eq__(self, other):
if not isinstance(other, User):
return NotImplemented
return self.user_id == other.user_id
@@ -0,0 +1,9 @@
from dataclasses import dataclass
from uuid import UUID
@dataclass
class UserSession:
id: UUID
user_id: int
is_team_member: bool
@@ -0,0 +1,82 @@
import unittest
from datetime import datetime
from src.ezgg_lan_manager.types.TournamentBase import ParticipantType
from src.ezgg_lan_manager.types.Tournament import generate_new_tournament, GameTitle, TournamentFormat, TournamentStatus, TournamentError, Participant, MatchStatus
class TournamentDomainTests(unittest.TestCase):
def setUp(self):
# Generic Tournament config
self.name = "Tetris 1vs1"
self.description = "Just play Tetris, yo"
self.game_title = GameTitle("Tetris99", "Some Description", "https://de.wikipedia.org/wiki/Tetris_99", "tetris.png")
self.format_ = TournamentFormat.SINGLE_ELIMINATION_BO_3
self.start_time = datetime(year=2100, month=6, day=23, hour=16, minute=30, second=0)
self.initial_status = TournamentStatus.CLOSED
# Generic Participants
self.participant_a = Participant(1, ParticipantType.PLAYER)
self.participant_b = Participant(2, ParticipantType.PLAYER)
self.participant_c = Participant(3, ParticipantType.PLAYER)
def test_tournament_without_participants_can_not_be_started(self) -> None:
tournament_under_test = generate_new_tournament(self.name, self.description, self.game_title, self.format_, self.start_time, 32, self.initial_status)
with self.assertRaises(TournamentError):
tournament_under_test.start()
def test_adding_the_same_participant_twice_leads_to_exception(self) -> None:
tournament_under_test = generate_new_tournament(self.name, self.description, self.game_title, self.format_, self.start_time, 32, self.initial_status)
tournament_under_test.add_participant(self.participant_a)
with self.assertRaises(TournamentError):
tournament_under_test.add_participant(self.participant_a)
def test_single_elimination_bo3_tournament_gets_generated_correctly(self) -> None:
tournament_under_test = generate_new_tournament(self.name, self.description, self.game_title, self.format_, self.start_time, 32, self.initial_status)
tournament_under_test.add_participant(self.participant_a)
tournament_under_test.add_participant(self.participant_b)
tournament_under_test.add_participant(self.participant_c)
tournament_under_test.start()
# Assert Tournament was switched to ONGOING
self.assertEqual(TournamentStatus.ONGOING, tournament_under_test.status)
matches_in_tournament = sorted(tournament_under_test.matches, key=lambda m: m.match_id)
# First match
fm = matches_in_tournament[0]
self.assertEqual(fm.status, MatchStatus.PENDING)
self.assertEqual(fm.participants[0].participant_id, self.participant_a.id)
self.assertEqual(fm.participants[0].slot_number, 1)
self.assertEqual(fm.participants[1].participant_id, self.participant_b.id)
self.assertEqual(fm.participants[1].slot_number, 2)
# Second match (Bye)
sm = matches_in_tournament[1]
self.assertEqual(sm.status, MatchStatus.COMPLETED)
self.assertEqual(sm.participants[0].participant_id, self.participant_c.id)
self.assertEqual(sm.participants[0].slot_number, 1)
self.assertEqual(sm.participants[0].participant_id, sm.winner)
# Third match (Final)
sm = matches_in_tournament[2]
self.assertEqual(sm.status, MatchStatus.WAITING)
self.assertEqual(sm.participants[0].participant_id, self.participant_c.id)
self.assertEqual(sm.participants[0].slot_number, 1)
self.assertIsNone(sm.winner)
def test_ffa_tournament_with_15_participants_gets_generated_correctly(self) -> None:
tournament_under_test = generate_new_tournament("Among Us", "It's Among Us", GameTitle("Among Us", "", "", ""), TournamentFormat.FFA, self.start_time, 32, TournamentStatus.OPEN)
for i in range(1, 16):
tournament_under_test.add_participant(Participant(i, ParticipantType.PLAYER))
tournament_under_test.start()
# Assert Tournament was switched to ONGOING
self.assertEqual(TournamentStatus.ONGOING, tournament_under_test.status)
matches_in_tournament = sorted(tournament_under_test.matches, key=lambda m: m.match_id)
self.assertEqual(1, len(matches_in_tournament))
self.assertEqual(15, len(matches_in_tournament[0].participants))