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@ -8,16 +8,14 @@ This repository contains the code for the EZGG LAN Manager.
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### Prerequisites
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- Working Installation of MariaDB Server (version `10.6.25` or later)
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+ MySQL should work too, but there are no guarantees.
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- Working Installation of MySQL 5 or latest MariaDB Server (`mariadb-server` for Debian-based Linux, `XAMPP` for Windows)
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- Python 3.9 or higher
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- PyCharm or similar IDE (optional)
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### Step 1: Preparing Database
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To prepare the database, apply the SQL file located in `sql/create_database.sql` to your database server. This is easily accomplished with the MYSQL Workbench, but it can be also done by piping the file into the mariadb-server executable.
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After creating the database, apply all patches found in `sql/*_patch.sql` in their numeric order.
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To prepare the database, apply the SQL file located in `sql/create_database.sql` to your database server. This is easily accomplished with the MYSQL Workbench, but it can be also done by pipeing the file into the mariadb-server executable.
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After the database is created, apply the SQL patches located in `sql/*patch.sql` to support the fallback password- and tournament functionality.
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Optionally, you can now execute the script `create_demo_database_content.py`, found in `src/ezgg_lan_manager/helpers`. Be aware that it can be buggy sometimes, especially if you overwrite existing data.
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@ -46,4 +44,3 @@ FLUSH PRIVILEGES;
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```
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3. Make sure to **NOT** use the default passwords!
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4. Apply the `create_database.sql` when starting the MariaDB container for the first time.
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5. Apply the patches (`sql/*_patch.sql`) when starting the MariaDB container for the first time.
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5
sql/users_patch.sql
Normal file
5
sql/users_patch.sql
Normal file
@ -0,0 +1,5 @@
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-- Apply this patch after using create_database.sql to extend the schema to support fallback passwords
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ALTER TABLE users
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ADD COLUMN user_fallback_password VARCHAR(255) DEFAULT NULL
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AFTER user_password;
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@ -172,11 +172,6 @@ if __name__ == "__main__":
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url_segment="tournament-rules",
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build=pages.TournamentRulesPage,
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),
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ComponentPage(
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name="Teams",
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url_segment="teams",
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build=pages.TeamsPage,
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),
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ComponentPage(
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name="ConwaysGameOfLife",
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url_segment="conway",
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@ -27,7 +27,7 @@ class ForgotPasswordPage(Component):
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user = await user_service.get_user(self.email_input.text.strip())
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if user is not None:
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new_password = "".join(choices(user_service.ALLOWED_USER_NAME_SYMBOLS, k=16))
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user.user_password = sha256(new_password.encode(encoding="utf-8")).hexdigest()
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user.user_fallback_password = sha256(new_password.encode(encoding="utf-8")).hexdigest()
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await user_service.update_user(user)
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await mailing_service.send_email(
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subject=f"Dein neues Passwort für {lan_info.name}",
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@ -1,4 +1,3 @@
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from asyncio import sleep
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from typing import Optional, Union, Literal
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from from_root import from_root
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@ -9,6 +8,7 @@ from src.ezgg_lan_manager import ConfigurationService, TournamentService, UserSe
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from src.ezgg_lan_manager.components.MainViewContentBox import MainViewContentBox
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from src.ezgg_lan_manager.components.TournamentDetailsInfoRow import TournamentDetailsInfoRow
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from src.ezgg_lan_manager.types.DateUtil import weekday_to_display_text
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from src.ezgg_lan_manager.types.Participant import Participant
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from src.ezgg_lan_manager.types.SessionStorage import SessionStorage
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from src.ezgg_lan_manager.types.Tournament import Tournament
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from src.ezgg_lan_manager.types.TournamentBase import TournamentStatus, tournament_status_to_display_text, tournament_format_to_display_texts
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@ -45,14 +45,6 @@ class TournamentDetailsPage(Component):
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self.loading_done()
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@staticmethod
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async def artificial_delay() -> None:
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await sleep(0.8) # https://medium.com/design-bootcamp/ux-psychology-of-artificial-waiting-enhancing-user-experiences-through-deliberate-delays-d7822faf3930
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async def update(self) -> None:
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self.tournament = await self.session[TournamentService].get_tournament_by_id(self.tournament.id)
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self.current_tournament_user_list = await self.session[TournamentService].get_users_from_participant_list(self.tournament.participants)
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def open_close_participant_revealer(self, _: PointerEvent) -> None:
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self.participant_revealer_open = not self.participant_revealer_open
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@ -68,14 +60,13 @@ class TournamentDetailsPage(Component):
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else:
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try:
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await self.session[TournamentService].register_user_for_tournament(self.user.user_id, self.tournament.id)
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await self.artificial_delay()
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self.is_success = True
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self.message = f"Erfolgreich angemeldet!"
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except Exception as e:
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self.is_success = False
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self.message = f"Fehler: {e}"
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await self.update()
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self.loading = False
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await self.on_populate()
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async def unregister_pressed(self) -> None:
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self.loading = True
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@ -84,14 +75,13 @@ class TournamentDetailsPage(Component):
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try:
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await self.session[TournamentService].unregister_user_from_tournament(self.user.user_id, self.tournament.id)
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await self.artificial_delay()
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self.is_success = True
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self.message = f"Erfolgreich abgemeldet!"
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except Exception as e:
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self.is_success = False
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self.message = f"Fehler: {e}"
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await self.update()
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self.loading = False
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await self.on_populate()
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async def tree_button_clicked(self) -> None:
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pass # ToDo: Implement tournament tree view
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@ -213,7 +203,7 @@ class TournamentDetailsPage(Component):
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content=Rectangle(
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content=TournamentDetailsInfoRow(
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"Teilnehmer ▴" if self.participant_revealer_open else "Teilnehmer ▾",
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f"{len(self.current_tournament_user_list)} / {self.tournament.max_participants}",
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f"{len(self.tournament.participants)} / {self.tournament.max_participants}",
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value_color=self.session.theme.danger_color if self.tournament.is_full else self.session.theme.background_color,
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key_color=self.session.theme.secondary_color
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),
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@ -23,4 +23,3 @@ from .OverviewPage import OverviewPage
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from .TournamentDetailsPage import TournamentDetailsPage
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from .TournamentRulesPage import TournamentRulesPage
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from .ConwayPage import ConwayPage
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from .TeamsPage import TeamsPage
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@ -76,14 +76,15 @@ class DatabaseService:
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user_name=data[1],
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user_mail=data[2],
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user_password=data[3],
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user_first_name=data[4],
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user_last_name=data[5],
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user_birth_day=data[6],
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is_active=bool(data[7]),
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is_team_member=bool(data[8]),
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is_admin=bool(data[9]),
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created_at=data[10],
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last_updated_at=data[11]
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user_fallback_password=data[4],
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user_first_name=data[5],
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user_last_name=data[6],
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user_birth_day=data[7],
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is_active=bool(data[8]),
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is_team_member=bool(data[9]),
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is_admin=bool(data[10]),
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created_at=data[11],
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last_updated_at=data[12]
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)
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@staticmethod
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@ -186,10 +187,10 @@ class DatabaseService:
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async with conn.cursor(aiomysql.Cursor) as cursor:
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try:
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await cursor.execute(
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"UPDATE users SET user_name=%s, user_mail=%s, user_password=%s, user_first_name=%s, "
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"user_last_name=%s, user_birth_date=%s, is_active=%s, is_team_member=%s, is_admin=%s "
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"WHERE (user_id=%s)",
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(user.user_name, user.user_mail.lower(), user.user_password,
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"UPDATE users SET user_name=%s, user_mail=%s, user_password=%s, user_fallback_password=%s,"
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"user_first_name=%s, user_last_name=%s, user_birth_date=%s, is_active=%s, is_team_member=%s,"
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" is_admin=%s WHERE (user_id=%s)",
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(user.user_name, user.user_mail.lower(), user.user_password, user.user_fallback_password,
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user.user_first_name, user.user_last_name, user.user_birth_day,
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user.is_active, user.is_team_member, user.is_admin,
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user.user_id)
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@ -59,9 +59,12 @@ class UserService:
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async def is_login_valid(self, user_name_or_mail: str, password_clear_text: str) -> bool:
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user = await self.get_user(user_name_or_mail)
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user_password_hash = sha256(password_clear_text.encode(encoding="utf-8")).hexdigest()
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if not user:
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return False
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return user.user_password == sha256(password_clear_text.encode(encoding="utf-8")).hexdigest()
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if user.user_fallback_password and user.user_fallback_password == user_password_hash:
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return True
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return user.user_password == user_password_hash
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def _check_for_disallowed_char(self, name: str) -> Optional[str]:
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@ -9,6 +9,7 @@ class User:
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user_name: str
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user_mail: str
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user_password: str
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user_fallback_password: Optional[str]
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user_first_name: Optional[str]
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user_last_name: Optional[str]
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user_birth_day: Optional[date]
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