add tournament data model
This commit was merged in pull request #31.
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import unittest
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from datetime import datetime
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from src.ezgg_lan_manager.types.TournamentBase import ParticipantType
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from src.ezgg_lan_manager.types.Tournament import generate_new_tournament, GameTitle, TournamentFormat, TournamentStatus, TournamentError, Participant, MatchStatus
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class TournamentDomainTests(unittest.TestCase):
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def setUp(self):
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# Generic Tournament config
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self.name = "Tetris 1vs1"
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self.game_title = GameTitle("Tetris99", "Some Description", "https://de.wikipedia.org/wiki/Tetris_99")
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self.format_ = TournamentFormat.SINGLE_ELIMINATION_BO_3
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self.start_time = datetime(year=2100, month=6, day=23, hour=16, minute=30, second=0)
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self.initial_status = TournamentStatus.CLOSED
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# Generic Participants
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self.participant_a = Participant(1, "CoolUserName", ParticipantType.PLAYER)
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self.participant_b = Participant(2, "CrazyUserName", ParticipantType.PLAYER)
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self.participant_c = Participant(3, "FunnyUserName", ParticipantType.PLAYER)
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def test_tournament_without_participants_can_not_be_started(self) -> None:
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tournament_under_test = generate_new_tournament(self.name, self.game_title, self.format_, self.start_time, self.initial_status)
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with self.assertRaises(TournamentError):
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tournament_under_test.start()
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def test_adding_the_same_participant_twice_leads_to_exception(self) -> None:
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tournament_under_test = generate_new_tournament(self.name, self.game_title, self.format_, self.start_time, self.initial_status)
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tournament_under_test.add_participant(self.participant_a)
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with self.assertRaises(TournamentError):
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tournament_under_test.add_participant(self.participant_a)
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def test_single_elimination_bo3_tournament_gets_generated_correctly(self) -> None:
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tournament_under_test = generate_new_tournament(self.name, self.game_title, self.format_, self.start_time, self.initial_status)
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tournament_under_test.add_participant(self.participant_a)
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tournament_under_test.add_participant(self.participant_b)
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tournament_under_test.add_participant(self.participant_c)
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tournament_under_test.start()
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# Assert Tournament was switched to ONGOING
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self.assertEqual(TournamentStatus.ONGOING, tournament_under_test.status)
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matches_in_tournament = sorted(tournament_under_test.matches, key=lambda m: m.match_id)
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# First match
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fm = matches_in_tournament[0]
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self.assertEqual(fm.status, MatchStatus.PENDING)
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self.assertEqual(fm.participants[0].participant_id, self.participant_a.id)
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self.assertEqual(fm.participants[0].slot_number, 1)
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self.assertEqual(fm.participants[1].participant_id, self.participant_b.id)
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self.assertEqual(fm.participants[1].slot_number, 2)
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# Second match (Bye)
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sm = matches_in_tournament[1]
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self.assertEqual(sm.status, MatchStatus.COMPLETED)
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self.assertEqual(sm.participants[0].participant_id, self.participant_c.id)
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self.assertEqual(sm.participants[0].slot_number, 1)
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self.assertEqual(sm.participants[0].participant_id, sm.winner)
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# Third match (Final)
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sm = matches_in_tournament[2]
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self.assertEqual(sm.status, MatchStatus.WAITING)
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self.assertEqual(sm.participants[0].participant_id, self.participant_c.id)
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self.assertEqual(sm.participants[0].slot_number, 1)
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self.assertIsNone(sm.winner)
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