Add easteregg

This commit is contained in:
David Rodenkirchen 2026-02-04 20:23:57 +01:00
parent 2f4c3a15b7
commit f713443c20
3 changed files with 89 additions and 0 deletions

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@ -171,6 +171,11 @@ if __name__ == "__main__":
name="TournamentRulesPage", name="TournamentRulesPage",
url_segment="tournament-rules", url_segment="tournament-rules",
build=pages.TournamentRulesPage, build=pages.TournamentRulesPage,
),
ComponentPage(
name="ConwaysGameOfLife",
url_segment="conway",
build=pages.ConwayPage,
) )
], ],
theme=theme, theme=theme,

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@ -0,0 +1,83 @@
from __future__ import annotations
from copy import deepcopy
from random import randint
from typing import * # type: ignore
from rio import Component, event, Column, Row, Color, Rectangle
class ConwayPage(Component):
"""
This is an Easter egg.
"""
active_generation: list[list] = []
rows: int = 36
cols: int = 20
@event.periodic(1)
async def calc_next_gen(self) -> None:
self.create_next_grid()
@event.on_populate
def prepare(self) -> None:
self.active_generation = self.create_initial_grid()
def create_initial_grid(self) -> list[list]:
grid = []
for row in range(self.rows):
grid_rows = []
for col in range(self.cols):
if randint(0, 7) == 0:
grid_rows += [1]
else:
grid_rows += [0]
grid += [grid_rows]
return grid
def create_next_grid(self) -> None:
next_grid = deepcopy(self.active_generation)
for row in range(self.rows):
for col in range(self.cols):
live_neighbors = self.get_live_neighbors(row, col, self.active_generation)
if live_neighbors < 2 or live_neighbors > 3:
next_grid[row][col] = 0
elif live_neighbors == 3 and self.active_generation[row][col] == 0:
next_grid[row][col] = 1
else:
next_grid[row][col] = self.active_generation[row][col]
self.active_generation = next_grid
def get_live_neighbors(self, row: int, col: int, grid: list[list]) -> int:
life_sum = 0
for i in range(-1, 2):
for j in range(-1, 2):
if not (i == 0 and j == 0):
life_sum += grid[((row + i) % self.rows)][((col + j) % self.cols)]
return life_sum
def grid_changing(self, next_grid: list[list]) -> bool:
for row in range(self.rows):
for col in range(self.cols):
if not self.active_generation[row][col] == next_grid[row][col]:
return True
return False
def build(self) -> Component:
rows = []
for row in self.active_generation:
rectangles = []
for cell in row:
color = Color.WHITE if cell == 1 else Color.BLACK
rectangles.append(Rectangle(fill=color, transition_time=0.3))
rows.append(Row(*rectangles))
return Column(*rows)

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@ -22,3 +22,4 @@ from .ManageTournamentsPage import ManageTournamentsPage
from .OverviewPage import OverviewPage from .OverviewPage import OverviewPage
from .TournamentDetailsPage import TournamentDetailsPage from .TournamentDetailsPage import TournamentDetailsPage
from .TournamentRulesPage import TournamentRulesPage from .TournamentRulesPage import TournamentRulesPage
from .ConwayPage import ConwayPage