Add Teams (#45)
Co-authored-by: David Rodenkirchen <drodenkirchen@linetco.com> Reviewed-on: #45
This commit was merged in pull request #45.
This commit is contained in:
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from string import ascii_letters, digits
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from typing import Optional
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from src.ezgg_lan_manager.services.DatabaseService import DatabaseService, DuplicationError
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from src.ezgg_lan_manager.types.Team import TeamStatus, Team
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from src.ezgg_lan_manager.types.User import User
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class NameNotAllowedError(Exception):
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def __init__(self, disallowed_char: str) -> None:
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self.disallowed_char = disallowed_char
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class AlreadyMemberError(Exception):
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def __init__(self) -> None:
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pass
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class NotMemberError(Exception):
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def __init__(self) -> None:
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pass
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class TeamLeadRemovalError(Exception):
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def __init__(self) -> None:
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pass
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class TeamNameTooLongError(Exception):
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def __init__(self) -> None:
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pass
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class TeamNameAlreadyTaken(Exception):
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def __init__(self) -> None:
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pass
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class TeamAbbrInvalidError(Exception):
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def __init__(self) -> None:
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pass
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class TeamService:
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ALLOWED_TEAM_NAME_SYMBOLS = ascii_letters + digits + "!#$%&*+,-./:;<=>?[]^_{|}~ "
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MAX_TEAM_NAME_LENGTH = 24
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MAX_TEAM_ABBR_LENGTH = 8
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def __init__(self, db_service: DatabaseService) -> None:
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self._db_service = db_service
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async def get_all_teams(self) -> list[Team]:
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return await self._db_service.get_teams()
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async def get_team_by_id(self, team_id: int) -> Optional[Team]:
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return await self._db_service.get_team_by_id(team_id)
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async def get_teams_for_user_by_id(self, user_id: int) -> list[Team]:
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all_teams = await self.get_all_teams()
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user_teams = []
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for team in all_teams:
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if user_id in [u.user_id for u in team.members.keys()]:
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user_teams.append(team)
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return user_teams
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async def create_team(self, team_name: str, team_abbr: str, join_password: str, leader: User) -> Team:
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disallowed_char = self._check_for_disallowed_char(team_name)
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if disallowed_char:
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raise NameNotAllowedError(disallowed_char)
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disallowed_char = self._check_for_disallowed_char(team_abbr)
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if disallowed_char:
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raise NameNotAllowedError(disallowed_char)
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if not team_name or len(team_name) > self.MAX_TEAM_NAME_LENGTH:
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raise TeamNameTooLongError()
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if not team_abbr or len(team_abbr) > self.MAX_TEAM_ABBR_LENGTH:
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raise TeamAbbrInvalidError()
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try:
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created_team = await self._db_service.create_team(team_name, team_abbr, join_password, leader)
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except DuplicationError:
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raise TeamNameAlreadyTaken
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return created_team
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async def update_team(self, team: Team) -> Team:
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"""
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Updates the team EXCLUDING adding and removing members. This is to be done via add_member_to_team and remove_member_from_team
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:param team: New instance of Team that is to be updated
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:return: The modified Team instance
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"""
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disallowed_char = self._check_for_disallowed_char(team.name)
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if disallowed_char:
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raise NameNotAllowedError(disallowed_char)
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disallowed_char = self._check_for_disallowed_char(team.abbreviation)
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if disallowed_char:
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raise NameNotAllowedError(disallowed_char)
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if not team.name or len(team.name) > self.MAX_TEAM_NAME_LENGTH:
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raise TeamNameTooLongError()
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if not team.abbreviation or len(team.abbreviation) > self.MAX_TEAM_ABBR_LENGTH:
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raise TeamAbbrInvalidError()
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return await self._db_service.update_team(team)
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async def add_member_to_team(self, team: Team, user: User, status: TeamStatus = TeamStatus.MEMBER) -> Team:
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if user in team.members:
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raise AlreadyMemberError()
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await self._db_service.add_member_to_team(team, user, status)
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return await self.get_team_by_id(team.id)
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async def remove_member_from_team(self, team: Team, user: User) -> Team:
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if user not in team.members:
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raise NotMemberError()
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if team.members[user] == TeamStatus.LEADER:
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raise TeamLeadRemovalError()
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await self._db_service.remove_user_from_team(team, user)
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return await self.get_team_by_id(team.id)
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async def is_join_password_valid(self, team_id: int, join_password: str) -> bool:
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team = await self.get_team_by_id(team_id)
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if not team:
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return False
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return team.join_password == join_password
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def _check_for_disallowed_char(self, name: str) -> Optional[str]:
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for c in name:
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if c not in self.ALLOWED_TEAM_NAME_SYMBOLS:
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return c
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return None
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